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RuneQuest 6 Special Edition Crowdfunding: Last Call!

Just a quick reminder this AM--the RuneQuest 6 Special Edition Hardback crowdfunding effort over on Indiegogo has less than 24 hours to go. The project has handily met all its stretch goals, which means a leatherette cover, dust jacket, new illustrations, and everything that makes this sound like a pretty cool book that will look good and be functional.

My group is excited about starting up our RuneQuest 6 game, so it will be great to have the pdfs go out while we're waiting on our new hardcovers. Check it out via the link here: http://www.indiegogo.com/projects/runequest-6-special-edition-hardback

Are All The Races Done?

One of the mainstays of fantasy rpgs is the variety of non-human races available for play. The availability to play elves, dwarves and halflings has been there with us since the beginning of D&D. With the advent of science-fiction rpgs the number of playable races skyrocketed. Soon fantasy games caught up to sci-fi and the amount of races available for play is staggering. But, have we reached the

Pride of Carthage, a review

I'll admit it: I wasn't that thrilled with the beginning of Pride of Carthageby David Anthony Durham. It seemed pedestrian. Throughout, there was something about the use of language that was somehow blas to me. Yet, my intense and developing interest in various bits and corners of history that I'm not well versed in (the Civil War, the Punic Wars, pretty much anything outside of 200CE-1350CE)

'Blood Bound' Board Game

October should see the release of a new party board game from Fantasy Flight Games: Blood Bound.

Set in the tradition of games like Mafia and Werewolf, Blood Bound is a large party game that combines deduction, bluffing and betrayal. Played in team format, the players are members of one of two rival vampire clans and must work with their clan-mates to capture the opposing group's leader. Matters are complicated by the fact that all identities are hidden. Therefore, players must use their unique character abilities in combat to force other players to reveal information about their identities, although bluffing and outright lying are allowed. From there, players build alliances (or resort to treachery and deceit) to uncover and capture the rival clan's leader. Of course, if the wrong vampire is captured and identified as the clan's leader, the rival clan wins.

If you have an odd number of players, [...]

Today is the Anniversary of the Bombing of Hiroshima

Today marks the 68th anniversary of the bombing of Hiroshima, and while I enjoy playing games about the devastation that comes after this sort of thing, it is sobering to be reminded of what that actually means.


PANORAMA. Photographed by Shigeo Hayashi from a watchtower of the Hiroshima Prefectural Commerce Association, October 5, 1945. Location: Moto-machi. Distance from hypocenter: approx. 260m.

Read More About This Photo HereMr. Yamada took the above ground level photo from approximately a little over four miles northeast of Hiroshima a few minutes after detonation.

Read More About This Photo Here

The ruins [...]

Where do you create?

I have been watching more videos of late of various designers, hobbyists and writers of all stripes and it got me thinking.  Is that where their ideas are born?  Now I am not going to start posting video blogs. I don't honestly think anyone wants to see and hear me rattle on about things.  But all the same, here are pictures of where I do my own creating.

Here is my main computer, Frankencomputer.  It's not much more than a web-machine and word processor which is what I want when I am writing.  The keyboard is actually worth more [...]

Around again

I decided I need to start blogging again. Coming soon I am going to blog on a set day of the week, every week. Maybe more stuff in between, but at LEAST once a week. The question is what day? There will be a poll at the end of this or you can drop your […]

Filler -- Ep121

The things we use to fill the time or buffer showcased encounters from each other are vitally important. This "filler" time has a great impact [...]

Interview: Aaron Vanek, Executive Director of Seekers Unlimited (Edu-LARP Kickstarter)

As a parent of two bright children, I am always seeking ways to not only challenge them, but get them thinking creatively. As a gamer, I know first hand that board games and roleplaying games do both of those things well, so I actively seek ways to play with them whenever I can. And when I find Kickstarter projects that engage not only education but entertainment for school-age children, I’m immediately interested.

So let me introduce you to Seekers Unlimited, whose Kickstarter “Creating Educational Live Action Role Playing Games” project. Seekers Unlimited has been developing “Edu-LARPs” in California schools for the [...]

Blood and Guts...

On and off over the years, in my D&D games, I have tried to hammer out some sort of compromise between just using hit points to measure character health and using some other more granular system to measure a character's life force, trying to find a way to gradually weaken a character as he takes damage rather than going from fighting at 100% capacity then dying at the swing of a butter knife... that is when the butter knife does one more point of damage to an already weakened character.

For all of its faults, 4e had some neat [...]

For Tonight We Game...


Tonight, The Tuesday Knights gather for the fifth episode of Meredith's Warcraft campaign.

Our last outing ended with us sailing back to the Eastern Kingdoms to start our hike through undead and dwarvish territory to find the high-ranking wizard Krasus in the mage-city of Dalaran - to see if he is able to ascertain who put the magical "stain" on our souls and made us easy targets for our foes.

This evening will see the dbut appearance of my new miniature (see above) to represent my paladin, Tomalok.

I rarely buy painted miniatures off of eBay (except for the pre-painted figures by WoTC and Paizo, of course) as you usually can't judge the quality of the paint job in the snaps people use to illustrate their auctions.

However, I'm glad I took a risk with this figure as not only did I [...]

Accept that you're going to be the GM.

*Note this is written from the perspective of someone (Me!) who prefers GM based games as opposed to RPGs where the GM role is more fluid or indeed non-existent.* So, you're going to be the GM. It might only be a one-shot game or it might a multi-year spanning campaign but what does that mean and how do you embrace this role? Being the GM does not mean - You're writing a story. You're in

World War Cthulhu: Preview & Walkthrough

Cubicle 7. World War Cthulhu nimmt immer mehr Gestalt an. Seit ein paar Tagen gibt es eine 8-seitige Preview und einige Bilder zu begutachten.

Die gezeigten Appetizer machen neugierig auf den ersten Band dieser Reihe. Aus Saving Private Ryan, The Great Escape, Die Weie Rose meets Cthulhu sollte jede halbwegs historisch-fantastisch interessierte Spielrunde etwas Spielbares entwickeln knnen.

World War Cthulhu: The Darkes Hour (Cubicle 7)

“World War Cthulhu: The Darkest Hour is a World War 2 setting book for Call of Cthulhu from the multi-award-winning team of Dominic McDowall, Gareth Ryder-Hanrahan, Jason Durall, Stuart Boon, Martin Dougherty & Ken Spencer (writers) and Jon [...]

Review: Throne of the Crescent Moon

If ever there was a Dungeons and Dragons book set in Arabia, this is it. Now depending on how you feel about that statement will help determine if this is one you want to read.


The main characters are an old ghul hunter (cleric), his dervish apprentice/partner (paladin), the wild girl who changes into a lion (ranger), the lady alchemist (healer), and her sorcerer husband (wizard). They're working together to stop a killing spree caused by an evil necromancer who has been raising ghuls.

They're based around the capital city of the Crescent Moon Kingdoms. Sitting [...]

The Seclusium of Orphone of the Three Visions

I wrote this on Google+ and it grew and grew and now I think I should put it on my blog as well.

I’ve been using Vincent Baker’s The Seclusium of Orphone of the Three Visions to work on an upcoming adventure (which I haven’t finished, yet). Before buying it, I had heard that it wasn’t creative enough (it takes too much time from reading to being ready at the table), the layout was not optimal and that almost all tables ended with “or another option of your own devising” which seemed cheap. Others just said “buy it!” and “awesome!” without exactly saying why. Here’s why I think you might want to buy it.

James Raggi said that the layout worked very well in the physical book, i.e. a two page layout. I tried reading the PDF on my tablet using the “two pages, with cover page” setting and it worked very well. The columns flowing across pages didn’t bother me. The tables also had enough options such that“or another option of your own devising” didn’t bother me.

Unfortunately working through the Seclusium doesn’t provide you with material on the level of an old school dungeon crawl. There are no maps, no stats for monsters, no ready spell books to find. If those are concerns for you, I think you’ll be happy to find lots of maps to start with at Paratime Design Cartography. Thank you, Tim Hartin. As for monsters, I’m sure you’ll be able to use any monster manual or creature generator such as James Raggi’s The Random Esoteric Creature Generator. Personally, I stick to the monster manuals. Finally, spellbooks. If you need some non-standard spells, I’ll suggest _Theorems & Thaumaturgy_ by Gavin Norman. Having all the scrolls be from a dedicated strange and new school of magic works for me. [...]

Treasures in the Mailbox

So I have not been buying much in the way of gaming stuff. Oddly enough, I don't buy much while I am in the middle of GMing a campaign. I also bought a bass guitar a few months ago and that seriously deleted my fun money account. However, I did get Tim's (Gothridge Manor) latest volume of The Manor. The Manor #4 is the best one yet, although I admit to being biased as I have a few critters published within. The monster cards are a nice touch.

I also ordered GURPS Mysteries (4th Edition) and it arrived today. [...]

[Kickstarter] Biome Blox

Biome Blox ist ein Kickstarter, der mich so sehr begeistert wie kaum ein anderer Zubehr-Kickstarter zuvor. Sehr genial designte Plastiksteine zum Gelnde- und Gebudebau. Und das Beste daran: Die Steine sind kompatibel zu Lego und Mega-Blok (und damit wohl auch zum angekndigten D&D Kre-o). Das bedeutet, man schnappt sich die Lego-Box der Kinder, baut seinen Dungeon oder was immer man

Review: Psi-Punk

Psi-Punk is a 193-paged cyberpunk roleplaying game written by Accessible Games' Jacob Wood powered by the Fudge System. Like many other recently released roleplaying games it has been funded over Kickstarter. Although it didn't do as well as Numenera or Fate Core, I am very glad it has [...]

Flashpoint: Pyrophobia, Ophidiophobia, and Arachnopohobia

The invisible voice in the Observation Chamber had just congratulated them on completing the Hematophobia Test and offered them a greater prize were they to complete all of the tests without resting. Proteus chose Pyrophobia as the least dangerous of the next two tasks as several of them had methods of protecting themselves against fire.

Pyrophobia Test
A thirty foot wide room with a domed roof that is thirty five feet high at its greatest point with a grilled chimney in the middle and a series of little tubes protruding from the roof around the edges.  Lhye went [...]

Random List -- Lovecraftian style names

Need some names for your CoC tyle games ? Roll a d10 and check below to see what you get!

  1. Mist Hunters of Nylthalyeh
  2. Kh’nyalyehian Ooze
  3. Black Hunters of Nylthakhee
  4. Dark Hounds of Kh’nyaglash
  5. L’thian Stalkers
  6. Kla-Ulhuian Devourers
  7. Crypt Children of Nyltha-Hotep
  8. Living Followers of Zyalaten
  9. Mad Ooze of L’th-Khee
  10. Deep Worms of Ylthulhu

 

Games Crowdfunding: The Cards of Cthulhu, Firefly, Runequest 6th Edition & more

The Cards of Cthulhu: Deep Ones (Dan Verssen Games)

For all the people out there with a Kickstarter/Indiegogo Fatigue resistance.

The Cards of Cthulhu by Dan Verssen
“A card game for 1-4 players that pits you against the forces of The Great Cthulhu and other Elder Gods.”

Preliminary Assessment: Recommended. Nice idea and an alternative to the Living Card Game by Fantasy Flight Games.Goal: $7,000 – Funding Ends: Sep 4, 2013 – Estimated Delivery: Feb 2014

Firefly: Out To The Black by Game Salute
“Cooperative card game that pits you and yours against the ‘Verse. Do the job, earn your credits, keep your honor, [...]

More Characterization Catalysts

Yesterday, I talked about factors that might affect how easily someone can backstory a character. Pretty much as soon as I’d finalized the post, I found a few more.

Minimum requisite information. Some worlds just seem to demand a better idea why people are what they are and do what they do than others. If you can run a character without really knowing where she came from or what she did, it’s not as urgent as if the character just doesn’t make sense without knowing who her family is, what her history is, and/or who she knows. It’s really hard to [...]

Catering To Your Boba Fetish...



Backstage at the recent Star Wars Celebration Europe, Warwick Davis chats with every actor to play Boba Fett on screen: Jeremy Bulloch, from The Empire Strikes Back and Return of the Jedi; Daniel Logan, from Attack of the Clones and the voice of the animated Boba in the three-part Season Two finale and in Season Four of the Star Wars: The Clone Wars television series; Dickey Beer, stunt performer in Return of the Jedi; and John Morton, from a Cloud City scene in The Empire Strikes Back) - along with Temuera Morrison, who portrayed Jango Fett.

[The Void] Core PDF - Zahl' was Du willst

Die PDF-Version des Grundregelwerks von "The Void", einem Lovecraft-inspirierten Science Fiction-Horror-Rollenspiel aus dem Hause WildFire (entwickelt vom Cthulhu Tech-Team), ist aktuell bei DriveThruRPG zum Pay what you want-Preis downloadbar (Link). Der Verlag ldt ausdrcklich zum kostenlosen Download ein. Wem es gefllt, der kann sich natrlich auch fr $ 24,99 (Standard Softcover) bzw. $

[Let's Study] Numenera Part 1: Introduction & Basic Mechanics

Monte Cook’s Numenera is perhaps the Science-Fantasy RPG that many people have been waiting for. Right from the get go, from the art to the terminology, the game draws out images of high-fantasy with technological trappings to make a weird and wondrous world with many hidden discoveries, and even more hidden dangers.

His intent for Numenera was to create a setting that was open to telling stories of discovery in a world that was so advanced that technology was indistinguishable from magic. The inhabitants of Numinera did not have the ability to comprehend the full nature of the world around them, [...]

Tools of the Trade

The things I use for my favorite past time. I've always found it fascinating to discover how different people go about doing the exact same things. A meal can be something yanked from a paper sack and casually wolfed out of hand while driving to work; it can just as well be something intensely formal with multiple courses, damask tablecloths, too many forks, and a great deal ceremony. There are many, many ways to accomplish the same task. 
In the past year of looking through rpg blogs, it's been interesting to see how other people play these games and what they [...]

Session 107, Spotlight on Keith Baker

Hey Guys, This week we sat down with Keith Bakerand chatted with him the whole time about everything from Eberron, to Gloom, to The Doom That Came to Atlantic City, and even a little bit about the new stuff he has coming up. I hope you enjoy listening as much as we enjoyed talking with [...]

Session 107, Spotlight on Keith Baker GoingLast

Savage Worlds Fantasy Companion Loot Generator v2 (Beta)

I'm nearly finished with my complete revamp of the Savage Worlds Fantasy Companion Loot Generator. I've been posting some updates on the Savage Worlds Google+ Community as I've progressed with its development, but to get the rest of you caught up on what this update entails, I thought I'd outline some of the major changes in a blog post.
Fantasy Companion 2nd Printing First, I needed to update all of the tables to reflect the changes in the second printing. There were a few tables that were reworked for better distribution, and those changes needed to be brought into the script. Mobile [...]

Cross Chatter in Games on Google+ Hangouts

Last night I saw a beautiful thing.  We were playing a Reign of Winter game (as I do on some Monday nights) and I realised how well gelled that particular group has become.  It is funny to think that only nineteen sessions ago the only people that knew one another there were +Cam Mcloughlin and myself. But last night felt like sitting around a table with +libby furr, +Martin M, +Matt Guyder, +Dave Morris, +Tom Tyson and Cam in an in-person game although it was done by hangout.

It was just like gaming around the table in real life last night!That is a great testimony to the [...]

Numenera - No Longer an F'n Eyesore (thanks to a friend)

This is the crap I was bitching about last night:


and this is the corrected version:


which version would you rather read?

(why I had to jump through fucking hoops to get an actual, readable, usable version of Numenera that I paid good money for is beyond me)

Legends & Lore: Classic Complexity

Some people like the 3rd Edition fighter because it is simple to the point where it is often used as an introductory class (you do not do much besides roll to hit, and roll damage if you do), while others dislike it for that very same reason (well, that and it is horrendously underpowered mid- to late-game).

Gamers have different tastes, and those tastes can change over time, so if a game get lets you determine--among other things--character complexity on the fly then you are just increasing the odds that they will not only like your game, but stick [...]

Campaign Conversations Part 1- The Beginning


So a few weeks ago, a buddy of mine dropped me an email asked me a simple question ;



Daniel's Question;
"Hey this is unrelated to our groups stuff but I'm thinking of starting a game of dnd ( to be played on days that arent our game days) with the group I played with in college.

Do you have any advice for this, anything you would do differently or is it pretty much like playing around a table?"

This question began a series of emails. Some of which some of you might find [...]

[Let's Study] Numenera, by Monte Cook

After what seems to be forever, we’ll be going back to the Let’s Study series. For those new to the concept, we’ll take a game, and start going over it chapter by chapter, dissecting the concepts, mechanics and gameplay impressions until we can get a better understanding of the game. In this series we’ll be tackling Monte Cook’s Kickstarter hit: Numenera. I backed this particular game almost as soon as I read the blurb that Monte put up in Kickstarter because it seemed to be a breath of fresh air with exciting new concepts and a setting built to restore [...]

OSRCon 2013

I was not sure if I would go to OSRCon. My co-writer and friend lives in Connecticut and it was something we mentioned doing over the summer, but we were not sure if we would have time. I had to start a new job on August 5th. I could fly up to Connecticut early, but the earliest we could actually leave would be on the evening of August 2nd.

Many, many years ago, in 1987, I actually met Gary Gygax by accident one day while at GenCon. He was in the same elevator, heading down to the convention. It [...]

everquest next beta sign up

We have been waiting for years and now it appears it is finally here. Register for beta now

The post everquest next beta sign up appeared first on Not the Singularity.

13th Age Arrives in Print - A Fine Example of Using Art and Print on the Same Page

Hard to focus with a cat tail in the upper right corner ;)I need another vacation just to read gaming material ;)

I had a lot of goodies arrive today (including my Google Chromecast, but that's a whole 'nother story) but the main item was 13th Age.

I can't vouch for the rules in 13th Age any more then I can for Numenera at this point, but I can say I'll be reading the rules for 13th Age before Numenera. The layout is is quite simply much more pleasing to my eyes, and that's half the battle ;)

The right way to integrate text and art on the same page


Getting the nervous twitches:

I know I normally post earlier in the day but just didn’t get around to it. Usually, I do most of my posts on Sunday [...]

Remedying Action Hero Syndrome Part 3. Revelation


In this segment I'm going to talk about how I've been working with the party's Barbarian who takes great pride and pleasure in his continuing and intentional idiocy.  If you've been reading the Campaign Recaps for the Temple of Elemental Evil you may already be familiar with Bronan the Barbarian.  The surly Dwarf frequently gets himself in over his head (no pun intended) and has no expectation of getting himself pulled out of trouble.  [...]

Free GM Resource: Complete Monster Manual

This week's Free GM Resource is a rather extensive collection of Advanced Dungeons & Dragons monsters hosted on this German website.

This site advertises itself as a "complete" listing of the various monsters from pretty much ALL the 2nd Edition AD&D settings/game worlds. I was quite surprised at the list because some of these settings I had never heard of. I'm willing to bet that you, and more importantly, your players, haven't heard of all these settings, much less the monsters from the settings:

  • AD&D 2nd Editions (Generic Monsters)
  • Al-Qadim
  • Birthright
  • Dark Sun
  • Dragonlance
  • Forgotton Realms
  • Greyhawk
  • The Horde
  • Kara-Tur
  • Lankmar
  • Masque of the Red Death
  • Maztica
  • Mystara
  • Planescape
  • Ravenloft
  • Red Steel
  • Spelljammer

With [...]

Temple of the Terrible Toad-Bat!

Way in the Deep Down Below one might stumble upon the Temple of the Terrible Toad-Bat. The Toad-Bat (who may or may not be Tsathogghua) resides in a benighted cavern past the River of Bile that flows from Belching Idol to the Festering Maw. Watch your step! Click to embiggen!

13th age arrives!

My Thirteenth Age pre-order arrived today! With the stuff I got yesterday, it feels like Christmas in August. Does the arrival of my long-lost kickstarters and pre-orders signal the coming of Gen-Con? Magic eight ball says uncertain. Even at this late my plans for traveling to Gen-Con remain uncertain as well. Since she is not able to travel to GenCon with me she-who-must-be-obeyed has been giving my travel plans a serious "Frowny Face". The recent collapse of the plan b option of bringing my mother to Cleveland to visit instead has resulted in a possible opening (my mother lives near [...]

Stephenson's REAMDE as Worldbuilding Inspiration

I’m re-reading Neal Stephenson’s REAMDE for the third time, and it continues to be a source of setting design inspiration. For those who haven’t read the book, the (spoiler-free) summary is that it’s a thriller that takes place around a company that operates a World of Warcraft-type massive multiplayer online game, with some of the action taking place in the game, with pivotal plot points hinging on how the game was designed.

Yeah, a thriller about game design. Go figure.

What I find awesome are the detailed accounts of the game’s design. Nothing went into the setting (called T’Rain, pronounced “terrain” for [...]

In honor of the 12th Doctor... I give you...ANGUS FLINT


Way before becoming the 12th Doctor, Peter Capaldi was in a movie entitled "The Lair of the White Worm" directed by Ken Russell.He played Angus Flint, a Scottish archaeology student excavating the site of a convent at the Derbyshire bed and breakfast run by the Trent sisters. It is here where he unearths an unusual skull which appears to be that of a large snake,which the locals call d'Ampton Worm (or wyrm) a mythical snake slain in Stonerich Cavern by John d'Ampton, the ancestor of current Lord of the Manor, James d'Ampton. 


Click here to Download [...]

REGULATION OF VIDEO GAME CONTENT?

It's a parent's role to decide what media their children are exposed to, not the government's.

Savage Worlds player cheat sheet

Just a short post today. A long while back I prepared these cheat sheets for my players when we started up Savage Worlds. I just wanted a quick reference for them to cover much of the nuts and bolts of the game, without them having to rely on constantly looking stuff up in a book.

It's a pretty simple sheet but my players have found them handy. I opted to print them out at half the size and laminated them for resisting your typical table of snacks and drinks. The text is a bit small but readable and [...]

Card Game Review -- Fleet

By Michael Chamberlain Fleet, released in 2012 and published by Gryphon from designers Benjamin Pinchback and Matthew Riddle is a card game themed on building your own shipping fleet. The game plays 2-4 players and play time comes in at a very pleasant 30-45 minutes and so far I have found no reason to disagree [...]

The post Card Game Review – Fleet appeared first on .

Setting: Tayxis

I have a.... complicated relationship with the state I live in.  Understand, I was born in New York, and lived there for the first eighteen years of my life, before traveling the states for a living for seven.  Moving back to New York full time, I resolved that if there was one state I would love to live in, it would be Colorado, and if there was one state that I would be happy never to set foot in again, it would be Texas.

Of course, man makes plans/swears oaths and god laughs, so five years later, I found [...]

Gen Con 2013 ~ What do you want to know?

I am gearing up for Gen Con and if all goes well Dragon Con too. So what all do I have planned for Gen Con?

  1. Running a five hour Crimson Skies match.
  2. Play-testing and running Savage Fringeworthy for Tri Tac Games.
  3. A book signing at the Circle City Lounge in the Indy Marriott. They actually asked me in as a guest.
  4. Play-testing and demonstrating my new game Tactical Chess.
  5. Multiple interviews with various game designers.
  6. Playing in dozens of games throughout the convention including some 1st ed Advanced Dungeons and Dragons.
  7. Hooking up with the Old School Gamers group from Facebook

I hope to bring all of you some video and tons of photos from the con. For those of you unfortunate enough to be missing Gen Con this year, What do you want me to check out on your behalf? I can’t promise I will succeed but I will make an attempt to hit up every place that I am asked to explore.

If you will make it to Gen Con, look me up. The best time and place would be at the Book Signing but I will be moving around alot so you just might see me. If I have time I will join ya for a [...]

Mini Map Monday 10

Every Monday morning, we post a mini dungeon map for you to steal. Sometimes, we even include short comments or ideas to help you incorporate it in your game. Use the maps for one-offs, as the location of the final quest item, or cobble a bunch of them together into a larger dungeon. Just be sure to make it awesome!(Click the image for a hi res view)

Harrison Ford Is Holding a Grudge

But, then again…he knows what he did:


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