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I really love a good Jeep.  Ever since I was a little kid, I've coveted one of these, and it hasn't ever made sense for me to have one yet.  The year fast approaches, however, where it will.  I'll be past the point of supporting kids (or at least some of them), I won't need to haul them around, and I'll be indifferent to the price of gas (to a certain extent) and the practicality of my vehicle.  Plus, as I've made hiking and backpacking a major hobby again, I've found that the ability to drive on some of these [...]

Review Round-up: Star Wars: A New Dawn; Oculus; Maleficent

Star Wars: A New Dawn - The welcome shelving of Star Wars' convoluted Expanded Universe was a beacon for me to "restart" my Star Wars fandom, a return to my childhood when everything was fresh and exciting. The first, new novel in this "everything is canon" universe was John Jackson Miller's rollicking good, swashbuckling adventure A New Dawn, which introduces us to the key characters in the

Fearsome Monsters

A Fearsome Monster
Text from some ads for OD&D and Holmes Basic in the mid-1970s
"The Dungeons are filled with fearsome monsters, fabulous treasures and frightful perils" - J. Eric Holmes, from the Introduction to the Holmes Basic rulebook.

For Halloween, a 'new' creature for OD&D and Holmes Basic... 

Fearsome Monster

Hit Dice AC AttacksDamage Move 1 9 1 1d6 [...]

Happy Halloween!!

More later with Black Widow and SuperBaby.

Friday in Freeport - Undead Pirates

Happy Halloween everyone!

28 Days Later- Changing Just a Little Thing

And that's how a masterpiece looks. I guess that I shouldn't have expected any less from the director who made Trainspotting, but you know, when I should give a compliment I will give a compliment. 28 Days Later is our age's Night of the Living Dead, a movie that is so inventive and amazing that everyone tried to copy it, yet it still tops them all.In short, a group of animal liberation militants free a virus throughout the entirety of Britain, resulting in a zombie apocalypse. The zombies this time are fast, real fast, and scary like they were never [...]

Music -- Christian Death (the real one, not that Pompeii BS), Romeo's Distress

Yea, Slimy Things Did Crawl With Legs / Upon the Slimy Sea

The Illuminerdy has a nice post up called The Worm Latitudes, in which Nanouk synthesizes the Lambton Worm, European eels and the Sargasso Sea into a pleasing mix to add into your campaign, should it be running short on limbless squick. (Seriously, watch out for the lamprey photos. I hate those things.)

The Lambton Worm is a fine example of a Dragon or Wyrm or Sea Serpent that you can include in your game, and even features a built in tactic for slaying the beast at the climax.

And a death curse. Wow.

Who doesn't love a death curse?

Click through for the full [...]

End-of-Week Elmore: Halloween Edition (10/31/14)

 Happy Halloween, wonderful people! I hope you're having an exquisitely creepy day. It's always bittersweet on Halloween for me, because while I love the day it is also the herald of my favorite month's end. Ah well, endings make things all the sweeter, no? I took off from work this [...]

Friday Favourite: Zombies -- Breathing Life into an Overused Undead

On Friday we comb through our extensive archives to find an older article that we feel deserves another look. From April 30, 2013, Dungeon's Master once again presents: Zombies -- Breathing Life into an Overused Undead.

First it was Vampires. Then it was werewolves. Now the popular media seems obsessed with zombies. Where the Vampires and Werewolves got the Twilight treatment and were essentially emasculated by removing the fear factor, zombies for the most part have stayed true to their traditional monstrous selves that everyone's come to know and expect.

Zombies are everywhere. AMC's Walking Dead is one of the most popular [...]


It’s Halloween. If you’ve lived in the United States around kids for any amount of time during October, you mean this means three things… costumes, candy, and trick-or-treating. I spent many years enjoying this phenomenon and I’m happy to say that I enjoy seeing my kids enjoy this pattern now too. I’m not a fan of wearing costumes myself, nor do I eat a lot of candy these days, but I enjoy watching young ones put on faces and enjoy their youth.

But what does that have to do with gaming? I’m getting to that.

If you look at your typical tabletop [...]

Setup for Success: How to Set an Appropriate Horror Atmosphere

It’s the end of October, and that means that people are thinking about how to be spooky. Many of us who play RPGs are trying to think up scary stories or settings to use as part of a Halloween campaign. More important than the story in horror, though, is the feeling you bring to the game. This week we’re talking about how to create a Horror-appropriate atmosphere.

More than a feeling

Atmosphere is important to the gaming experience. Most of the time, we don’t think about this because we want to tell a story about friends coming together for an adventure. This [...]

Adventure Bone: Hallow-what?

Adventure Bones are articles about moments in your adventures you may introduce in order to create hooks, to enrich the gaming situation, or simply to draw the attention of your gamers. Also, Adventure Bones may be used as tools to get your game going when it is stalling, or to add some more flavor to the overall gaming experience.


Every now and then it happens---so the rumors go---that PCs visit places, locations like villages, citys, megacitys, space-stations or just “special locations”. And usually they stop by the tavern, the local shops, maybe the pillorys and gallows for the laughs or in [...]

Edo's Game Reviews: Battle Line -- Episode 9

Battle Line is the first comment suggested game I’ve reviewed and what a fantastic game to start with! It is another 2 player game by Reiner Knizia and a great companion or “level up” from Lost Cities. Simple play with lots of choices and wonder mechanic driven tension. I also mention Strife in the review – link below!

Please like, subscribe, and share with your friends!

Infinity: The Tabletop Roleplaying Game Announced

Infinity – The Roleplaying Game (Image: Modiphius Entertainment)

Modiphius Entertainment. Chris Birch macht gemeinsame Sache mit den Spaniern von Corvus Belli. Ihr populres Sci-Fi Skirmish Tabletop bildet die Grundlage fr das angekndigte Rollenspiel.

Bereits im kommenden Frhjahr soll Infinity: The Roleplaying Game – Adventures in the Human Sphere and Beyond vorbestellbar sein. Im Sommer soll ein Kickstarter fr Zusatzmaterial (Kampagnen, Erweiterungen, Wrfel) und spezielle Rollenspielminiaturen folgen.

“Modiphius teamed up with Corvus Bellis to unite their roleplaying publishing expertise with the fantastic Infinity setting.


“As Infinity was created by roleplayers, our secret desire has been always to release the RPG version of the game. Unfortunately, [...]

Looking back over the last Four Months as November draws Near

Happy All Hallows Day and Eve all! Enjoy costumes, food and whatever else one does on this lovely holiday!

Tomorrow is the beginning of November with All Saints Day. November is the ninth month of the Roman calendar, and -in the traditional Irish calendar- the start of Winter (and it is even making the attempt to get a little cold here). Tomorrow also sees the beginning of NaNoWriMo (National Novel Writing Month) which I will be participating in, as usual, and perhaps I will even complete it this time.

In light of that, and seeing no obvious theme to November I will [...]

Kickstart Your Weekend: CHILL style!


I want draw your attention once again to the Chill 3.0 Kickstarter.


With just a few hours left to go this promises to be one really fun game.

Old Age And Treachery

An old saying, “Old age and treachery beat youth and skill.” I didn’t spend enough time on Google to find who said that originally. I did see that there is evidently a Waylan Jennings song either by that name or with that line. My boys and I have wrestled since they were little. It has […]

On Hoard of the Dragon Queen, Episode IV Remix: Part II

Baldur's GateYour characters could have up to a ten-day to hang out in one of the largest and most well known cities in Faern. 
Sure, no problem. Wing it.
Here's some background information on Baldur's Gate. This metropolis has over 100,000 people in it. The best that can be done in such a situation is to ask the players what they are doing, and have a good city encounter table. I'm not going to supply one---I'd probably use a Judge's guild product. 
I suggest a small sidequest, introducing some non-player characters (perhaps even one of the ones making the journey [...]

5E Friday - Dungeonscape

The news this week is that Dungeonscape, the online gaming tool being made by Trapdoor, is no longer being made for 5E. News has been sparse and is likely to remain so as to the actual behind the scenes decision making. Here are some of my random thoughts on the topic... -I suspect the product was late. Normally such a product should have launched with the Player's Handbook. Two months after the

Fatespinner- Sorcerous Origin for 5e Dungeons and Dragons

Fatespinner- Sorcerous Origin


While other sorcerers were born from a sordid tryst between dragons or fae with lesser mortals, you were conceived by the very cosmos themselves. Within you lies the ability see and manipulate the strands of fate. Your eyes crackle with lightning blue energy and your veins seem to have a soft glow, as the very power of the cosmos surges through your body.


You know that fate is yours to manipulate and that the power to move mountains or to control and destroy lesser being lies at your fingertips. You are your own master and those that attempt to [...]

Black Sabbath- It's All in the Name

It is hard to believe it, but after this movie I have only three movies left. Time moves so quickly, it turns out, way too quickly. Anyway, Black Sabbath. I must say that I wasn't really impressed. Maybe it is because I watched better movies throughout this month, or maybe it is just because after 28 horror movies one starts to feel the dreaded "please no more horror films this month, I had to much" kinda feeling.Anyway, Black Sabbath is an anthology film. It is made of 3 short films combined together. The first one, The Telephone (this might be [...]

Cool Words For Gamers: Edacious -- Eyethurl

I know your edaciousappetite for eldritch words is no ephemeral thing…

By William McAusland (Outland Arts)


Last week, I presented some odd and bizarre words beginning with "D". This week, I'm (shockingly) doing the "E" words!

  • Edacious voracious, greedy
  • Egregious exceptional
  • Eldritch weird or hideous
  • Elegy a mournful poem or song; a lament for the dead
  • Embonpoint plumpness of person; stoutness
  • Emprise a chivalrous of daring enterprise; adventure
  • Enchiridon handbook
  • Enervate to deprive of strength and vitality
  • Ennead a group of nine
  • Ensanguined to cover or stain with blood
  • Enscroll to enchant or bewitch
  • Ephemeral short-live, lasting but a day
  • Escutcheon shield, especially a heraldic one that displays a coat of arms
  • Evanescent fleeting, vanishing, impermanent
  • Exoteric [...]


The entire village stood out in the cold autumnal rain, ringing the open grave. On the muddy ground at their feet lay the body of a beautiful young woman. Her pale face was dotted with rain drops and blood. The shroud drawn up over most of her body did little to hide the terrible wounds she had suffered, or the fact that her head had been cut from her body.

"In traumatic instances, at the moment of death as the soul flees the body, sometimes something else takes it's place." Brother Maynard absently adjusted his grip on the bloody [...]

Halloween Horror Hits - Best of Spooks and Zombies from Rule of the Dice

Happy Halloween, Dicers! Hopefully all of you have your horror-themed games planned for tonight or this weekend, or maybe you're watching Night of the Living Dead for the hundredth time, or maybe (like me) you'll be hiding in the dark on your porch to scare the shit out of little kids when they come to your door begging for candy. (To be fair, now that I have my own little guy, I'm starting to

A Strange End of Days: Review of Eschatology Code

With the still relatively recent release of The Strange, the new iteration of Monte Cook’s Cypher system first used in Numenera, Eschatology Code provides a quick and straight-forward adventure to get you started.

Designed for running at conventions, and actually used by the Monte Cook Games team at Gen Con 2014 this summer, it offers an introduction to the world and a potential jumping off point for longer campaigns.

Eschatology Code is a 35-page adventure for The Strange, written by Bruce Cordell and released by Monte Cook Games. The adventure itself runs to 14-pages, with the remainder of the PDF including [...]

SS Random List -- Disease Names

Diseases exist in every world and game. Below are the names for 20 diseases, but what are their symptoms, the cures and how lethal are they?

D20 Disease Name 1 Bad Burning Fester 2 Dock Plague 3 Dragon's Pink Scalp 4 Elephant's Malady 5 Flux Blindness 6 Great Atrophy 7 Infernal Stroke 8 Intestinal Sores 9 Iron Chill 10 Lady's Ague 11 Large Liver 12 Large Miasma 13 Lock Annihilation 14 Lymph Stroke 15 Orange Lunacy 16 Queen's Lock Attack 17 Stone Reflux 18 Terror Malady 19 Tick's Abyss Pain 20 Vomiting Necrosis

This list was made using results generated by the generators on Seventh Sanctum

Generator Link : Disease Generator

Happy Halloween!

Tuck Me In is a one-minute horror short based on one of those creepy two-sentence horror stories that were doing the rounds earlier this year.

Dracula (1958)- Adjusting as Needed

It took me quite a while to finally see this version of Dracula. The vampire buff in me stands now in the corner, ashamed of himself. I hope that you'll forgive him... Anyway, this version doesn't disappoints, which is quite amazing to say when considering the bad aging of most of Hammer's Films.I guess that most of you do know the plot of Dracula, but this version changes the plot of the book on the one hand and of earlier adaptations on the other hand, quite enormously. For once, Van Helsing is young, and for the other Harker is there [...]

Pathfinder: Occult Adventures goes into open playtest, and you can download it now

Paizo has released an open preview for its upcoming book Pathfinder: Occult Adventures, due for release July 2015.

According to the Paizo website:

"Occult Adventures will delve into the world of the occult (including psychic magic, mystic rituals, and esoteric sciences) with brand new materials available for players and GMs alike.

The Occult Adventures playtest document includes six new base classes for the Pathfinder Roleplaying Game: the kineticist, the medium, the mesmerist, the occultist, the psychic, and the spiritualist. Each one of these classes presents new options and features to incorporate elements of the occult into [...]

Marvel unearths controversial Spider-Man arc for 2015 event teaser

Now here's a controversial one. Marvel has revealed its next teaser for its 2015 ultra-mega-super event and it's definitely one that's going to strike a nerve with Spiderfans. Ladies and gentlemen...

That's right - they went there. For those unfamiliar with what I'm talking about, back in Amazing Spider-Man #21 Mary Jane and Peter Parker finally tied the knot. The big bods at Marvel weren't too keen on this, as they thought it limited Spider-Man...somehow, so in 2006 Joe Quesada drew one of the most controversial arcs in Marvel history: One More Day.

In One More Day, [...]

Warlocks Journal & the Shadow Council

Once again‚ the Warlocks Journal has found its way to Tiny Gorks workshop. I saw him flipping through it’s pages a few hours ago and i do believe he was mumbling something about artifacts! Now i know that Tiny Gork is somewhat an expert on something known as the Shadow Council. What… you‚ you don’t .. you have never heard about the Shadow Council ? There once was… many fateful stories starts with these words and in this case it is no less true and yet it might still prove...

The post Warlocks Journal & the Shadow Council appeared first on [...]

Review 10/29/2014

It took two teleports but Jaren was successful at transporting the brothers red as well as Savidia, Sorosh, Maycorth, Potior and Hiens Imber to Nimbus. We were well received by a trusting Erilis and two half-dragon supplicants from the front lines. 
Erilis gave us a parchment from our first acquaintance Lopel, who recognized our encounter and the prestige it gave him. The parchments were writs of property purchased in our name, an joining estate off of his own. Interesting to note Lopel is a regular in temple worship as well. We send a message to have Lopel for dinner. 
We share our short term goals to Erilis- docks, barbarians, Lowport. When Lowport was mentioned it took us to the subject of Avericia's nemesis as Kazgorogg's chosen. As for the barbarians, they have unsettled the immediate region with their logging techniques- people are concerned. We advise that Nimbus is our primary nest while on Africa. 
Pleased as can be Erilis hosts the NPCs as we fly down to the hamlet near the docks. After some initial observations of the area we encounter the Catman we were told of earlier that day speaking with aquatic elves. We did not advance but made it clear we [...]

DC Heroes: World In the Balance

From the back cover:

Superman and Green Lantern are Missing

Nuclear Missiles Have been Stolen and a Mysterious Virus is Driving Europeans Insane

What's Next?

Someone very powerful is seeking to expand their dominion, and Justice League America and Justice League Europe must work together to find out who is behind this massive plot to hold the world hostage!

World in the Balance is a first in the DC HEROES Role-Playing Game line. In this "double adventure", 5 to 7 players alternate between two separate characters, one from each branch of the new post-Breakdowns Justice League. Or is 10-12 DC HEROES players are gathered, half play characters from Justice League America and half play characters from Justice League Europe, with both groups uniting at the end to rescue the Man of Steel and Hal Jordan and save Earth from imminent domination.

World in the Balance features: Detailed maps of the Ferris Aircraft and Aeronautics Proving Ground -- the Mojave Desert and -- S.T.A.R. Labs, as well as NEW statistics for -- The Flash III -- Libra II -- Blackrock -- Brain Storm -- Nightfall, and -- Shatterfist.

White Court Vampire -- Dresden World

If you are looking to be the hottest and sexiest person in any room, then you want this. WCV are all about looking good and making jaws drop. In Dresden there are three flavors of WCV. All of them feed off of human emotion but which they feed off of is different, hence the three clans of WCV. This play book is designed for the Raith family and they feed off of lust. Depending on how things go in the future I may write up books for the other two (fear and despair).

The WCV is the best at social manipulation. [...]

(Chicago | October 31, 2014): Rogue Games brings new options to Colonial Gothic players

Rogue Games is pleased to announce that starting today you can preorder a copy of Colonial Gothic: The Player Companion. When you order your copy today, you will automatically get the PDF version as well!

There are more things in heaven and earth…

You have traveled the Thirteen Colonies and beyond. You have faced down ancient spirits, legendary beasts and scheming magicians. You have fought for freedom, truth, and sanity. Still, there is much for you to discover.

Colonial Gothic: A Player’s Companionoffers a wide range of options, enhancements, and new material to raise your game to new heights:

  • New skills, spells, and weapons
  • New [...]

Discussion: Favorite Ghost or Ghoul

It's Halloween. What's your favorite ghost or ghoul? What spirit or other form of the undead just gets to you?

For me it's the Bansidhe (Banshee?) I'm not sure why, but ever since I've been little I've been terrified of the things. It's probably from watching Darby O'Gail and the Little People when I was too young for it or something, but it's a fear I never quite got over. Anytime a Banshee comes up in a game or fantasy story it tends to give me chills with memories of a child's terror.

How about you? What sticks [...]

Articulations from Arthur - Alignment Change

King Arthur returns from all sorts of misadventure across Mystara, as both a DM and a player.  He wanted to share this with everyone, after some of those hijinks nearly introduced him to the TPK.  As his discovery of gaming in general is really just beginning, it will be interesting to see what he has to say from time to time - to give us old, crotchety folk a fresh perspective that is unburdened with expectation or nostalgia.

In my budding experience, I have encountered an alignment change.  This particular change of heart was forced upon me, for [...]

Halloween Countdown, Day 2

Citizens of Ponyville! We have graced your tiny village with our presence so that you might behold the real Princess of the Night! From this moment forth, the night will last forever!
cf. Lasombra

GMprov Part 2 -- Bargains & Interrogations

Last week, I talked about peppering conversations with information so that any eavesdroppers can learn something useful. Today, I discuss how to improvise bartering and interrogations.

Before I do, let me share with you one of my favorite Improv exercises: the Bus Stop. These are the rules:

  1. There is a bus stop with a short bench next to it. The bus is a very full bus (due to arrive soon), and it will only have enough room for one more person.
  2. Player 1 starts on stage, sitting in the first seat at a bus stop. This person is first in line, and thus [...]


Savage Worlds: The Widening Gyre

Savage Worlds: The Widening Gyre


Welcome to The 19th Century That Never Was!


It is a world of wonder, of horror, of adventure, of magic, of strange technology and unprecedented cultural revolution. This is the age that nearly was, filled with radium-powered flying machines, clockwork automata, and steam-driven computers. It is an age of dark magic, sinister secrets, and unholy cults. It is a time in which the world teeters on the edge of disaster, where the enlightened scientific mind battled against ancient superstition and ignorance, in which the souls of all mankind hung in the balance.


The Widening Gyre presents an original [...]

Dungeon Crawl Classics #24: Legend of the Ripper - Free Until Halloween

I would have missed this if not for OSRToday.

Dungeon Crawl Classics #24: Legend of the Ripper is free until tomorrow, Halloween.

So, grab it!
An Adventure for Character Levels 1-3 . The city is gripped in fear! The Ripper has returned after a 125-year absence and is once again carving a trail of blood through the slums of Millers Court. Also returned is the ghost of Mari Kell, his last victim from more than a century ago, and she haunts the streets where she was killed. The city watch is at a loss to solve this supernatural mystery, much less apprehend the Ripper himself. All the clues point back to the hovel where Mari Kell was slain long ago. If the heroes are [...]

All Hallows E'en DTRPG Sale, Free Ravenloft, Fighting Fantasy, Big Jars

Happy Halloween  (roll on All Saints Day when we can get back to burning the pagans or at least putting them on trial before on Bonfire Night, or have I got that wrong?)

One day left to pick a possible freebie and heavily reduced PDF products (and maybe some print) in the DriveThru Sale.  There was a rather juicy Ravenloft title going for free last time I looked. You owe it to Strahd, you know you do.


UK gamebook fans still have a chance to buy tickets for the a talk given by Jonathon [...]

Terror Dog

Terror Dog

STR: 4 (60) WPR: 3 (45)  
DEX: NA          PER: NA  
AGL: 6 (90) PCN: 6 (90)  
STA: 5 (75) PWR: 100  
ATT: 2/75% WND: 15  
MV: L 225  
Experience: 500
The Terror Dogs are a vicious breed of demonic hellhounds found in the Ghostbusters franchise, dating as far back as the original film.

Terror Dogs are large and bulky monsters vaguely resembling actual dogs but have horns and glowing red eyes as well as a degree of intelligence and [...]

On Why Digital Fails

WoTC delivered another blow to digital support for their system again today. Many, myself included, consider that a failure but why do they repeatedly fail to deliver useful tools? It all begins at what you define as a useful system.

First and foremost, people desire electronic documents so they don’t have to haul around pounds of books. Most publishers have adopted that approach. Even WotC with the release of hundreds of older titles. Still, they have been silent regarding new releases. By all signs, they have the intention of once [...]

Fantasy Grounds 2 to Support 5e?

Saw this pointed out in the D&D Next G+ Community:

Are they supporting it in much the same way as 3rd party adventures are supporting 5e, using the OGL as a work around? There currently is no license, not even a GSL, for 5e.

There really is a way for WotC to monetize this...

Post-Reading Generation?

Tuesday I had about 25 students at my after school Strategy Games Club and we hosted the following games:

  • Shadows Over Camelot
  • Risk: Godstorm
  • Arkham High (a d20-ed FASERIP Homebrew Cthulhu-Buffy Mashup!)
  • D&D 5th ed.
  • Smallworld

Two of my awesome high school volunteers ran Shadows and Risk, while one of my most talented 8th graders continued her Arkham scenario.  The young fellow who volunteered to manage the game of Smallworld assured me (twice) that he knew the rules and was ready and able to manage things.

So with that settled, I dug in with my D&D group.  We completed character generation [...]

Doctor Who is Eyein Mah Lemon Drink

Spoilers are often found in the deep, dark Forest.

     Every now and then I have to stop and remind myself that Doctor Who is, at its core, a children's show. A family show. It always has been, even through its darkest periods, it's a show friendly for kids, especially very clever kids. The writing can be snappy, the themes mature, the visuals gruesome, and the namesake irascible, but it's not until you literally fill the TARDIS with children that I am reminded who the target audience is. It's comforting that I still don't feel out of place [...]

Updated Warden Class for S&W Whitebox and Labyrinth Lord

I’ve updated my Warden class for both Labyrinth Lord and Swords & Wizardry Whitebox, mainly to clean them up a bit, and add new rules around bow expertise. The LL version in particular needed some work to remove the OD&D-style hit dice. The table of bonuses for bow attacks in the LL version is based on the Combat Options Supplement for BFRPG. Here are the links to the latest versions:

The Warden (v4) for Swords & Wizardry Whitebox (PDF)

The Warden (v3) for Labyrinth Lord (PDF)

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