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Borderland of Adventure #33: Survivors

At the end of last session, we left our heroes yet trapped in the bowels of Xul-Jarak. They had climbed through several levels and had despatched many orcs. However, at this point, they suddenly decided to turn around, retreat back deeper into the dungeon and try to find a place to rest overnight.

 

Without incident, they retreated to the lowest level (after ascertaining that no safe locales existed on the upper levels) and set about searching for a secure place to hide. Oreal went ahead scouting out a stream that led away from the pool into which the waterfall fell. The [...]

DC Heroes: Night in Gotham (sw)

From the Introduction:

"The purpose of this book is to provide the DC Heroes Gamemaster with the relevant information on Gotham City. This volume concentrates on the night side -- the criminal element -- of Gotham. Sections of the book include descriptions of the city's entrenched crime, its bosses and ringleaders, and the various targets for crime in the city. There are also statistics for villains and details of their conflicts with Gotham's most famous crime-fighter, the Batman. Gotham's law enforcement apparatus and its relationship with both Batman and any other Characters who might consider operating within Gotham is also covered in this book. There are also sections that can be used to generate an adventure or an ongoing campaign."

This book is intended for any Characters of any power level.

Worldbreakers in Fate Part 1: The Narrative Side

Disclaimer

“Worldbreaker” is not a term I came up with. I got it from the At-Will D&D blog. If someone from the blog would prefer I not use the term, I will change it.

What is a Worldbreaker?

A Worldbreaker is a monster or creature that is so powerful, that they, often literally, break the world around them. Much of the time, they shape the world around them without even doing anything, since their power is felt through their mere presence. The most powerful dragons fall into this category, as well as creatures such as Cthulhu. Demon kings and elemental ‘gods’ can often [...]

Sneak preview for my 1000th post

I've been doing this now for a few years, and have finally reached 1000 posts. There have been a few good sequences of ideas in that time, and I've released plenty of different games using a variety of game engines. I've reviewed stuff, I've thrown ideas out there, I've provided mapping tutorials, I've explained my methodology of game design and critiqued the design methodologies of others, I've thrown random stuff in here and there just to break things up a bit.

I've gone from less than a dozen views on a typical day, to an average of a couple [...]

Killing Characters is Fun!

We tried the Walking Dead-style Funnel last Friday and I think it went really well. It was a welcome change after my recent GM-relatednegativity- I personally had a ton of fun running it, and I hope the playersdid to. The best part of it, that I didn't even think about when I came up with the idea, is the freedom it gave the players to try weird things and to play out horror-movie style

Twilight 2000 Must Be Eaten

Or All Flesh 2000 While looking for the pdfs of Dark Conspiracy I got from the Bundle of Holding I came across the pdfs of Twilight 2000 I purchased a little while ago. I bought them with the intention of running it with the group as I thought it may make a change of pace […]

Blights and Crabs - 5e Weird New World: session 3

Session 3 of the weird new world campaign was played on Friday 10/3

The party consisted of the following:
Max, Human Bard 1 (Yann)
Verdt, 1/2 Elf Wizard 1 (John)
Nessendra, Wood Elf Cleric (Erindale)
Kethra, Human Fighter 1 (Nikki)
Riia, Human Ranger 1 (Hanna)

Not in attendance:
Embara, Wood Elf Fighter 1 (Erica) - left the campaign
Bach, Dragonborn Warlock 1 (Erik) - sick

Descending the stairs, the party found the lower chamber mostly empty, with a collapsed wall opening into the garden. Through the hole numerous roots intruded into the chamber, some thicker than a [...]

Trilemma

Holy cow.  Ars Ludi linked to Trilemma yesterday, and this guy knows what's what.  Good posts I've read so far:
  • Useful Dungeon Descriptors accurately expresses my difficulties with random room contents tables, and takes a clear stance in favor of informed dungeoneering and informative dungeon design.  Monstrous Effects on Terrain applies the same ideas to the wilderness.
  • Non-Mechanical Difficulty Levels for Monstrous Threats, the post originally linked by Ars Ludi, provides a good explanation of why my players feared wyverns so terribly, as well as a good mental framework for making things scarier then their raw numbers would otherwise indicate [...]

Dear gamer; is this how you sleep?

This Gunshow by KC Green worked its way up to the top of a Reddit roleplaying thread. Conclusion? Maybe some of those traditional RPGers sleep like this. Do you?

Campaign Chunk -- The Mobius-Strip Roller Coaster

Balder rollercoaster at Liseberg amusement park, as seen from The Liseberg Tower (Photo credit: Wikipedia)

The Mobius-Strip Roller Coaster

Theme parks are a fun location for almost all the family. They can have exciting, wild rides or more simple ones for the youngsters or those who prefer things more slow-paced. In one such theme park is one called the Eternity, also called the Mobius-coaster.

It gained it nickname for the fact that over-all the track loops and turns resembles a so-called Mobius loop. That and the fact the track is easily reconfigured into an infinite number of configurations and can do so in [...]

Wonder Woman Wednesday...

Tommy's Take on The Last Parsec: Eris Beta-V

Hi guys, remember me?

I'm not dead, just started a new job, and that plus illness plus baby have pretty well sidelined me recently.

I recently got a chance to take a look at one of the books in the Kickstarter for The Last Parsec (now in its final day), and I thought I would give you a brief overview.

It's only a brief overview for one huge reason, which is that it's a Plot Point Campaign, and I try not to spoil TOO much in my reviews.





WHAT YOU SHOULD KNOW: [...]

October Movie Challenge: Mama Dracula (1980)

October Movie Challenge: Mama Dracula (1980)

Oh gods. This one is so bad.

I love a good tale involving Elizabeth Bathory.  This is not a good tale.

Ok. Lets focus on what is or at least could have been good.
Well, Louise Fletcher is good, but she is an Oscar winning actress. Good, but not great.

The vampire twins (played by Alexander and Marc-Henri Wajnberg) are way creepy.  If the camp was turned down and their vaugley homoerotic, twincest was turned up they would positively uncomfortably creepy and great for a movie involving one of history's [...]

Part 39: "The Wand Produces a Fire Ball Which Will Travel"

Part 39 of a comparison of Holmes' manuscript with the published Basic Set rulebook. Turn to pages 36-38 of your 'Blue Book' and follow along... (pages 35-37 for the 1st edition)



Wands and Staves

Holmes has ten wands and staves in his list, all of which are found in the original list on page of 25 of OD&D Vol 2. Nine of these make it into the published rulebook, with only the Staff of Power being swapped out for the Rod of Cancellation from Greyhawk.

Descriptions

The introductory paragraph is adapted from the [...]

Attacking Past Victories

This Friday sees my L5R game once again being played and the conclusion to the first major political event in the game - the party to announce the PCs to the Courts in the Imperial city the game is set in. The first part of the party was mostly setting the stage with the PCs getting ready, showing to where the party would be held, and the order in which the various NPCs arrived. I'm playing it up with the same drama as I would a major battle scene, because that is - in essence - exactly what this is.

potelbat Ep. 68 "D-D-D-Dragons!"

Look out! Dragons!

Surprisingly, not THOSE kinds of dragons.

The other kind.

Every BBEG has his dragon, the guy responsible for enforcing your Bad Guy’s agenda.

Or scheming on his behalf.

Or running his army.

Or really screwing up an otherwise brilliant plan.

We give you some pointers on how to make him effective, menacing, and most importantly of all…

…a genuine threat to your players.

Please check out our Patreon Campaign and support the content you enjoy.

We're on twitter:@Fiddlebackand@Vladepsyker

Find us on Facebook at:https://www.facebook.com/groups/MadAdventurersSociety/

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Our website is:http://www.madadventurers.com/

Direct Download: http://archive.org/download/Potelbat68/potelbat%2068.mp3

http://archive.org/download/Potelbat68/potelbat%2068.mp3

 

Book Bout-Book Review of The Atrocity Archives

Book-The Atrocity Archives

Author-Charles Stross

TL; DR-90%

 

Basics-Cthulhu is real, Turing’s death wasn’t a suicide, and the world’s fate rests in the hands of the guy from the IT department. The Atrocity Archives follows Bob Howard as he deal with monsters from beyond time, creatures summoned from hell, illegal software updates, and a boss who really isn’t from hell because he’s seen what the real hell looks like. This is the first book in a series called The Laundry Files.

 

Characters-This book has a large cast, but most of the book focuses on Bob Howard. He’s as a fun character who is a tech [...]

Update: The Face of Mystara, Part II (Session 1)

From the Journal of Methra the Magus:

After the ship was destroyed by the Kraken, the survivors crammed into the only remaining dinghy.  The last remaining lifeboat had sprung a leak, and Todd the Fighter swiftly began to bail the water out.  The situation appears rather bleak.




Elsewhere:

The halfling Wickwar Davis and the Magic-User Blanith for the Mind were sailing for the mainland.  Landing in Specularum to sell some spices, art work and other items they had managed to hold on to from the Isle of Dread.  They trusted these sales to Captain [...]

Kick The Box October 20th 2014 Edition

Kick The Box Oct. 21st Edition

After a long weekend with the family in Vegas for my daughter’s 21st birthday, it’s time for me to hit the week running a day later than usual. This last week, I spent quite a bit of time early in the week searching through Kickstarter to see what looked intriguing.Now to share with you what I had found!

Kickstarter News: Spell Saga is a single player story driven card game that has relaunched on Kickstarter!Hooch, unfortunately, did not meet it’s funding goal, but look for a relaunch in February for this mob themed game. Lanterns is doing [...]

Overpriced items for your campaign

5 sp, Rust Monster Repellant (it’s really cheap cedar wood essence and it doesn’t work)

40 gp, Left Handed Dragon Fire Diverter <tm> (a 5×5 tin sheet of metal with arm straps, will melt in fire or acid breath, causing extra damage to those behind it)

5 gp, Bendy potion straw

1 cp, Map of snipe nests

5 cp, Nine foot pole

50 sp, 320 page tome

All prices are based on the silver standard (1gp in most games = 1 sp here)

Table of Wilderness Traps

Scrap Princess requested a table of wilderness traps.

Number Bait Mechanism Direction (1d6/2) Effect 1 None Snare Above Save or Die 2 Pool or spring* Tripwire Below Immobilize 3 Food Pit Even Dismember 4 Chased into Trap Crushing Object Confuse 5 Honey Gas Gunfire 6 Opposite Sex (real or illusory) Spiked Panel Arrow or spear 7 Weapons Box Unable to move without slipping 8 Gold Ore Net Sleep

 

*Immobilization begins process drowning according to your rule set.

 

Look, this table is OK, but you really should read this:

http://www.gutenberg.org/files/17093/17093-h/17093-h.htm

Table of untested, untrustworthy and somewhat incompetent henchmen

Johnonsaid: Actually I just got done rewriting CSIO to give it a slightly more low-magic, swords-and-sorcery feel… a table of possible henchmen for hire…

Here’s a table of untested, untrustworthy and somewhat incompetent henchmen.

Roll 1d20 for each column Former Occupation Incompetence Motivation Attribute 1 Barkeep Bad at fighting Sick relative Nervous 2 Gravedigger Equipment upkeep On the Lam Tells bad jokes 3 Town Guard/Jailor Falls asleep on watch Just greedy Overconfident 4 Headsman Coward Pride (wants to jump class/caste) Obsessed with bathing 5 Prostitute or madam Easily confused Owes money to a wizard Glutton 6 Knight Clumsy Under a spell Drunkard 7 Farmer Sociopath The thrill Angry 8 Shepherd/cattleman Easily discouraged Spoils of war Young 9 Bard Hero worship Tales of old Religious 10 Sailor Oblivious Misplaced sense of chivalry A witch 11 Craftsman Wooden leg Redemption Sings off key 12 Librarian/scholar Loud Prove self/earn money to marry Good medic 13 Clergy (non adventuring) Very stupid Daddy/mommy issues Insomniac 14 Sewer cleaner Physically weak Just crazy Afraid of or dislike of non-humans 15 Printer Wanders off No other options [...]

The Game With No Name Math Trade

Matt Golec of the Penny Press design team has hosted a no-ship math trade at Carnage for some years now, coming up with thematic names to make us grin as we figure out what games we don’t want to own anymore. This year, it’s the Game With No Name math trade.

A math trade is a method of swapping whereby people list what they don’t want, list what they would like to get in return from other swappers and a computer figures out the details. The “no ship” part means no one ships anything. Show up to Carnage, drop off what [...]

October Horror Movie Challenge: Silver Bullet (1985)

Directed by Daniel Attias, Silver Bullet is a horror film adaptation of Stephen King's novella Cycle of the Werewolf. Normally, the small town of Tarker's Mills is an incredibly peaceful place where nothing extraordinary happens. However, this changes one night when a series of bizarre murders begin. The townsfolk believe a maniacal killer is one the loose. Marty, a young handicapped boy, believes the killer is something else entirely: a werewolf. After encountering and wounding the creature, Marty and his older sister Jane hunt all over town for the man they believe is the werewolf.

At first glance, Silver [...]

Game Companion ~ Every Gamer Needs One

I watched the short film, Game Companion over the weekend and discovered a delightful little film that I hope eventually becomes a full length motion picture. The film reminded me of a what I imagine a mash up of Weird Science and Video Girl Ai might have produced.

The story is written by Brian Morelan and Directed by Jeff James Monson. So what is it all about? Well lets break it down without giving away any real spoilers. As geeks we love to game and this short is about that love of gaming and taking that love to new levels. Imagine that if you mastered a game that you could get yourself a kick-ass companion to help you on your adventures. Now imagine that this companion is a bit more than a simple AI. Essentially this is the set up for what makes a great story with an end that was not what I expected.

Lucky for me I was able to corner Brian Morelan and get him to answer some questions about his awesome little project.

The concept is sound and reminded me alot of Weird Science and Video Girl Ai. What inspired the writing of this story?

I tried to find some common themes in anime and use them in a short film. I wanted some great costumes and I knew cosplayers would probably be the key. When I had a chance meeting with Kari Klyne (a big local cosplayer), who ended up being one of the costume designer for the film, I knew we could make the project.

Ah My Goddess strongly influenced some of the make up and music in the film, though if you look carefully I am sure you can see others.

In your own words, summarize the film in a single sentence.

Bob’s greatest accomplishment is mastering a video [...]

Con on the Cob Post-Convention Post

Now that I have been to my first gaming convention, Con on the Cob, I can no longer consider myself a casual gamer. I wasn't sure if I would enjoy my convention experience, but I figured I should go at least once in my life. Now that I have been to a convention, I can say that I had an absolute blast. I am ready to go again.

Characters and SessionsI played in five sessions--four of them official convention sessions and one unofficial. Five of our Monday Night Ubergoobers gaming group were able to attend and we had three [...]

Nazi Werewolf Den Discovered

The soviet newspaper Pravdivost released a report today detailing alleged lycanthropy within the highest ranks of Nazi Germany. The report, accompanied by a series of grainy photos, is said to be proof that the Waffen SS Standartenfuhrer Claus Fleischer, and a number of individuals under his command are indeed werewolves. The photos, individual frames are reportedly all that are left of a ten minute film which was destroyed shortly after Herr Fleischer and his cohorts shifted into lupine form.

A study of the images by experts affiliated with the Indie Times Network vouch for the image's authenticity. On condition [...]

Review - Player's Companion (for Swords & Wizardry)


+James Spahn and Barrel Rider Games have released their first Swords & Wizardry product, and they didn't aim small, either. The Player's Companion adds a virtual ton of optional rules for your S&W campaign.

Attributes over 18? Got you covered.

Appearance and Luck as optional stats? There if you want it.

Missing out on racial attribute modifiers? They're here.

Additional class features for the classes in S&W Complete? Yep

New Classes? Damn but yes.

- The Anti-Paladin would make a decent BBG but I don't see it as a player class. YMMV

- Another take on the Bard. I want to play this class so badly. It reminds me of the original class from 1e AD&D days, without [...]

Ring Side Report-Board Game Review of Tiny Epic Kingdoms

Product- Tiny Epic Kingdoms

Producer- Gamelyn Games

Price- ~Not out yet, but ~$20

Set-up/Play/Clean-up-30 minutes (2-5 players)

TL; DR- Truly a pocket-sized, quick 4X game! 94%

 

Basics- Tiny Epic Kingdom is a 4X game where players try to out expand, out exploit, out evolve, and out build there opponents. Each player starts with some resources (corn, ore, and mana), a territory card in front of him/her, and two meeples on one location within that territory. What makes this game interesting is the way these actions are handled and the game speed. The current lead player chooses an action: move a meeple within a territory, move [...]

Ringing the Doorbell



Having survived the Night of the Owlbear, the party pressed on to Wyvern Tor in search of some orcs that needed slaying.



Things went pretty smoothly at first -- the sharp-eyed hill dwarf led the way up into the highlands, the party soon noticed smoke from the orc lair, they went into sneaky mode and spotted an orc lookout.  The group tiptoed around to set up a crossfire and managed to drop the sentry with ranged attacks and then ... used Thaumaturgy to loudly announce the group's presence ... ?

Granted, a loud challenge [...]

Minis for Charity: Part 1 Conquistadores

In case you don't know, I am taking part in a charity event at Moonlite Comics, in Frankfort KY, this coming weekend. To help raise some funds, I will be donating a number of painted minis (around 40) to raise money! Everything goes to support the UK Children's Hospital (that's the University of Kentucky, not the United Kingdoms).

Today I unveil the first group of minis for this lot. I'm not 100% sure if/how we will split these, and it doesn't matter.

This group of Conquistadores/El Dorado is ready to travel throughout the world in this age of discovery. They [...]

I am but a Simple Merchant: The Drau.

As a follow up to my alternate Lolth, here is a write-up of the drow. I am tweaking the spelling of the name here as drau to simply note the difference between what I’m doing here and more canonical representations of the race. Pronunciation is the same, but if you are writing it, using drau will make it easy to denote If you like drow as they are, I encourage you to keep enjoying them as you will and simply pass this by. If you are interested in a different look, take a peek and see what you like and [...]

Cryptworld, Chill, And Other Pacesetter Horrors Discussed On The Dead Games Society Podcast


Chad and Michael of The Dead Games Society interviewed Your Truly a few weeks ago for the DGS Podcast. And today the podcast went live. It was a great interview and great fun to do. If you'd like to know a bit about the Pacesetter Action Table system, my history with Chill 1e, and how Cryptworld was developed and created, tune in and enjoy!

DGS Podcast Episode #11: Do You Feel a CHILL?

Lemuel [Episode 106.5]

"Do you know who I am boy?"
"Yessir."
"Say it. I want to hear it."
"You sir are General Octravius Culver. Hero of the Battle of the Greensward and Liberator of the three Greenhells--"
"Edens! They were Green-Edens when we took them over. It was only after betrayal and malfeasance that they descended into hellishness. I conquered Eden itself three times over only to see it corrupted, poisoned, turned against me by my enemies." The old man slumped back onto his rough bed, palsied hands wiped away the memory of sweat and mud and blood. Green thread-like tendrils curled and [...]

Responding to Comments: Heavy Bows and ST in GURPS

I got a great comment on the Bow ST thing by +Sean Powell, a fellow engineer and archery enthusiast. So I decided to make a post out of my responses to his comments. My responses to his comments will be in blue italics. His stuff is in black bold.

I've only been the occasional GURPS fantasy player (GURPS makes a better superheroes game IMHO and there are plenty of systems for swords and sorcery

This might be the first time I've ever heard of GURPS as a preferred system for supers over certainly swords and maybe sorcery!

You got the math right. (Yay math!)

After all the work on The Deadly Spring, I hope I can get E = F^2/K correct. J

It's nice seeing someone use historic data to number-crunch a game for realism. (Yay game realism!)

When I did The Deadly Spring, I researched it somewhere between quite a bit and very heavily. I read scientific papers on bow physics, at least seven or eight books on making and shooting bows of various cultures, as well as empirical trials, such as the much-loved Defense Academy Warbow Trials. I even corresponded over email with one of that study's authors. I also paid attention -- even where I thought the cases were overstated -- to the many articles about armor and how it's impervious to nuclear weapons when made by the proper medieval craftsmen.

OK, I embellish. But between the stories of [...]

Update...The Future Holds Many Things...

Howdy! How's it going?

So, I've been very busy with RL things, and have not had much time to get anything done for here. I also have not been able (for a variety of reasons) to play ANY D&D for 7 damn weeks...which is...painful.

This Thursday a few of the regulars and I are going to take a little break from the 4e campaigning to play a short 5e game. I want to see how it plays, feels and GM's, and have thrown together a little adventure to do this. I'll obviously keep you all informed, share some [...]

Traveller Tuesday: Idyll Hands

This is a rumor that I frightened my players with last game session....



The following is all rumor and hearsay, told by spacers in dive bars and by computer users on forums and newsgroups alike. It's about as believable as the theory that Lyme disease was bioengineered in the 1950s  at Plum Island Animal Disease Center in New York by former Nazi Eric Traub to be a weapon against the Soviets during the Cold War, i.e. there's no way to substantiate any claims, but the data seems to line up.


The Ship
http://tinyurl.com/pobm5obAccording to the legend, there [...]

Character Class as Goal Setting

I’ve been writing long posts recently and I thought I’d take a breather and explore a small idea I had today. Character classes are a strange thing. Some people absolutely hate class-based systems, some people love them. I fall into a bit of a middle ground. I find class-based characters to be interesting but I […]

Gaming ADD: The Strange Part 2


So, who knows if I'll get around to this or not, but the other day I was thinking of mixing the Cypher System, the Strange's basic premise, and the Marvel Universe via ARMOR as one game.
ARMOR is a counterpart to SHIELD who deals with extra dimensional threats...or better yet threats from other recursions.
If the game ever gets off the ground Vectors become Super-Soldiers, Paradoxes become Mutants, and Spinners become Spies.
The thought is that ARMOR is run by Jennifer Kale and Colonel Carol Danvers and the PC's are from and center in protecting the Earth.

Designing a Boffer LARP System (Part 28)

Some of the things that have been mentioned earlier in the series relate to long term playability of a campaign. In part 8 I mentioned the idea of campaign resets, and how I don't like them (see the section in italics at the bottom).

Generally, the system proposed overcomes these issues by taking more powerful out of the day-to-day activities of a game (pulling their players into more administrative roles within the organisation), and ensuring powerful characters are never so far above the new players that they can't be threatened.

But, these ideas could dampen a player's motivation [...]

RPG Review -- Unrighteous Villains

By Endzeitgeist This pdf clocks in at 32 pages, 1 page front cover, 1 page editorial, 1 page how-to-use, 1 page ToC (including CR/MR), 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving us with 24 pages of raw content, so let’s take a look, shall we? Now while this book is [...]

The post RPG Review – Unrighteous Villains appeared first on G*M*S Magazine.

Daily Punch 10-21-14 Dragon Warrior Fighter Archetype for DnD 5e

I’ve been thinking about the Eldrich Knight archetype, and I thought there should be one for the charisma based castersout there. Here’s my contribution:

 

Dragon Warrior

Somewhere in your family line was a dragon. It might be something open to all. It might be a secret passed down through the generations. Or, it might be unknown to anyone. But, for some reason, it shows in your. You’re starting to look a lot like someone you may never have met, as well as, being able to tap into power that most people in your family and most mortals can only dream of.

 

Spellcasting

At 3rd [...]

October Horror Movie Challenge - American Mary (2012)

Synopsis: The allure of easy money sends Mary Mason, a medical student, into the world of underground surgeries which ends up leaving more marks on her than her so called "freakish" clients.

The Good: Katherine Isabelle. She's hot. She can act. She looks great covered in blood. I've had a thing for her since Ginger Snaps. Before you start judging, I'm actually a couple of years younger than she is.
The Bad: I don't know. This movie just didn't do it for me. It has many things I like, namely Katherine Isabelle and body modification, but in the end this just felt [...]

Gaming ADD: Savage Worlds

Back at the turn of the century, I waited for each of Shane Hensley's design diaries on Savage Worlds development.  I went out and bought the Great Rail Wars to get a feel for the system and even remember the hack posted on Pinnacle's website for Deadlands that was inspired by GRW and the see for Savage Worlds.

But as much as I loved SW, the best response from my group was ambivalence.  No one seemed to hate it, but no one seemed to love it either.

And so, as I took a sabbatical from gaming, SW got [...]

Oddest Places

I was searching for information on Zverts - my search term was 'monster zvert' - and Mr Google threw up this a link to this document.


What's odd about it is that it's from USAF SAMSO TR 78-57 on GPS Navigation Algorithms from May of 1977.   I don't remember seeing the Navy including footnoted myths in technical documentation, but then I was a ship driver, not a wing wiper.

Indie, Meanie, Minie Moe...

So, I've been sidelined with the virus from hell since Friday. Yep, I'm actually home sick from work. Go figure.

It's also made me a bit dopey. Dopey enough that I'm going throw this question out to my overwhelmingly OSR rooted readers:

What "indie" game would you recommend to an OSR styled gamer?

With my ongoing low grade fever I don't see myself returning to work until next week at the earliest, so I figured I'd throw this question out to the masses.

Yes, I'm in need of reading material ;)

The Ultimate Purple Playtest Review


I would be remiss not mentioning The Islands of Purple-Haunted Putrescence playtest review over at Nemo's Lounge.  My thanks to Joel for doggedly pursuing its essence.


VS

p.s.  Also available on Amazon.

Alien: Isolation Review

We'd actually purchased a PlayStation 4 several months ago, right before we moved. Given a lack of any games that we could give two fucks about, it's function beyond a very expensive brick didn't debut until a few weeks ago when I regrettably picked up Alien: Isolation.

The game takes place between the events of Alien and Aliens. You play as Amanda Ripley, daughter of Ellen Ripley, as she tries to figure out what the hell happened to her mom. Shit happens before you even get on the ship, and once you do it's a grueling crawl as you try to figure [...]

Compendium Arcanum, Volume 3: 2nd-Level Spells

The third PDF in my multi-vairable spells series, Compendium Arcanum, Volume 3: 2nd-Level Spells, is now available from d20pfsrd Publishing. It is available on d20pfsrd, Paizo, DriveThruRPG, and RPGNow. It is specially priced in the d20pfsrd.com store at $3.95 (25% off) for the next two weeks. In addition, the price of Compendium Arcanum, Volume 1: Cantrips & Orisons has been dropped to $1.00 (67% off), and the price Compendium Arcanum, Volume 2: 1st-Level Spells has been dropped to $4.95 (50% off). Finally, thank you, Endzeitgeist, your review of Compendium Arcanum, Volume 1: Cantrips & Orisons.

Adventure Bones [Quote]

Here are the bones of the adventure. You must breathe life into this framework after you flesh it out. Gary Gygax
D102 Descent into the Depths of the Earth (TSR, 1981), 3
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