From : Boccob's Blessed Blog Date : May 23, 2013 GMT
Post Categories : Conventions, Gen Con 2013, Gen Con Event Map
Gen Con Indy is only 84 days away! With more than 300 exhibitors
and a beer garden, this should be the greatest Gen Con yet.
Event registration is live and the event hall map is available
here.
From : Age of Ruins Date : May 23, 2013 GMT
Post Categories : Art, World Building, art, D&D, DCC RPG, gaming, magic, monster, necromancy, OSR, RPG
Magic: The Gathering art by Johann Bodin
This is piece by Johann Bodin is just one of many great and
inspirational pieces from Magic’s Innistrad block of
sets.
The post Wicked-Awesome Art Wednesday: Stitcher’s
Apprentice appeared first on Age of Ruins.

From : Bad DM's The Good, The Bad & The Gamer Date : May 23, 2013 GMT
Post Categories : Peter Jackson, Sam, hobbit, Fantasy Flight Games, Lord of the Rings, Sauron, Frodo, Return of the King, Nazgul
Maybe you are like me. You loved The Hobbit and the Lord of
the Rings when you read it. You still enjoyed it when you
read them for the third time. Then... came the
movies.
You still liked the movies but you found that Frodo's frailty may
have been exaggerated... a lot. That Sam seemed way too
needy of Frodo, and that Frodo seemed way too comfortable with that
neediness.
In fact, by the the time The Return of the King hit the
theaters, you outwardly wished for the success of Frodo and his
friends, but inwardly... silently growing somewhere inside a
small dark corner in your heart... was the hope that Peter
Jackson had prepared a surprise ending that deviated, oh, so
little, from the original story... a surprise ending where
those two little walking mounds of frailty and neediness became
Nazgl feed...
If so, on [...]

From : Dastardly Designed Games Date : May 23, 2013 GMT
Post Categories : Story, 40k
The Imperium didn't like failures. All around us among the smell of
spent heavy bolter cartridges and plasma was the battlefield was
littered with the remains of the latest alien assault on our
bunker. The lifeless piles of rotting alien flesh made no
difference to the Tyranids though they would just make more. We
couldn't afford the casualties either. For every fifty of their we
killed they took down one or two of our boys. Those would normally
be good odds and the men died bravely but the problem was we
weren't fighting chaos or eldar we were fighting the [...]

From : Tenkar's Tavern Date : May 23, 2013 GMT
Post Categories : Swords and Wizardry
Art By Matt BulahaoVenusian Trapper
Hit Dice: 10 (50 HP)
Armor Class: 2[17]
Attacks: 10 Tendrils (1d4) plus special
Saving Throw: 8
Special: Must save for each successful hit at + 2 or
be paralyzed for 2d6 rounds. If successfully struck by 3 or
more tendrils AND paralyzed, target will be placed in mouth for 3d6
acid damage per round until removed (no save)
Move: 12
Alignment: Chaotic
Number Encountered: 1
Challenge Level/XP: 12 / 2000
Venusian Trappers a gigantic, magically mutated version of
a carnivorous plant. It likes to surprise it's prey, and will
often use surrounding plant growth to camouflage itself.
It aims to grab it's prey, paralyze it and shove it's prey into
it's ever open mouth. The mouth is full of [...]

From : Asparagus Jumpsuit Date : May 23, 2013 GMT
Post Categories : Catalog, Roleplaying Games, Pathfinder
Character creation and leveling up can be confusing, even for
experienced players. There's a lot of keep track of, including
abilities to choose and statistics to be recalculated.
The Character Workbook line for the Pathfinder Roleplaying Game
is a series of game aids designed to walk you through the process
and help you keep track of all those changes. It's not a character
sheet -- you'll still need one of those -- but it will help you
make sure you've filled out your character sheet completely and
correctly. You'll never have to worry that your character has been
short-changed. If you [...]

From : Dungeons Deep and Caverns Old Date : May 23, 2013 GMT
Post Categories : Musings, Dungeons and Dragons
On January 9, 2012, Wizards of the Coast announced it was working
on the 5th edition of Dungeons & Dragons. Public playtesting
began on May 24th of that same year and like many gamers, I eagerly
signed the non-disclosure agreement and downloaded the playtest
packet. While I didn't see anything groundbreaking, I felt the
basic system was interesting enough that I decided to keep giving
each future playtest packets a look. However, I recently noticed
something as I was looking through the most recent playtest
packet.
I really don't care about D&D Next that much.
While there are [...]

From : JP On Gaming Date : May 23, 2013 GMT
Post Categories : Pathfinder Society, Commission
And now a little commission for myself! Woohoo! He is going to
be a priest of Razmir, the living god of Golarion! I went with a
simple dirty grey-white scheme and a white mask - as most of them
wear. This character has yet to play in the campaign... or even be
built... But he'll be cool.
JP

From : Dastardly Designed Games Date : May 23, 2013 GMT
Post Categories : Play by Post, CoC
You make your way to the bar on the seedy side of town being
careful not to step on the unexploded bomb casings that seem to
litter the sidewalk. A tired-looking disheveled woman
pushes her pram toward some unknown destination
utter despair visible on her face a complete
contrast of the laughing infant. The German traitors are far worse
than any story you remember your mother telling you. Yes little
girl, the monsters are real and you should be afraid of the dark.
Nothing in story tales can compare to the monster of war.
Something must be done to stop this monster.
If you like Call [...]

From : Tenkar's Tavern Date : May 23, 2013 GMT
Post Categories : contest, slaughtergrid
It took some time to sort through all of the "Character Death
Entries". Much like the S&W Appreciation Day Blogfest, there
were just so many great entries to choose from.
I think +Rafael Chandler puts it best:
"Choosing three winners was an impossible task. I was astonished by
the creativity, brutality, and hilarity of these entries, and I was
also delighted by the sheer number of participants. Thanks to
everyone who contributed, and if you didn't get your complimentary
PDF copy of Roll XX or Roll XX: Double Damage, please let me know!
And many thanks, Erik, for hosting!"
So, Rafael whittled the list down to a "10 Best" and then we
whittled that down to the top 3. In no particular over, [...]

From : ST Wild On Roleplaying Date : May 23, 2013 GMT
Post Categories : World Building, Trouble Shooting, World of Darkness
While regaling a new character with the team's previous exploits
can be pretty fun, in some games there are often points where new
characters need to be told large amounts of world building
exposition - often in a big lump sum at the start. This is
often the case with new characters in World of Darkness - new
vampires or Changelings, etc. If you skimp on this, or simply
paraphrase it, the player of the new character might have
difficulty figuring out their characters' own thoughts on the
subject since the describer's biases aren't revealed and therefore
they don't know [...]

From : Not The Singularity Date : May 22, 2013 GMT
Post Categories : Gaming, btrc, eaba, RPG, timelords
Game night was not unusual except for the fact that I was going
t be playing a character that is essentially me. Character
generation went quickly and left me feeling quite inadequate. My
attributes are average with the one exception, my awareness stat
was a little higher than average. Then we got into skills and I
wanted to say, “I know how to do this and that” but the
game only takes into account skills that you really know. This
means all of my trivia and knowledges have little impact. Next was
our vanity picks. For me I chose not to have suffered cancer. This
means my character won’t suffer from the need for medicine
every fraking day. I also chose to be a little better with a couple
of skills that may come in handy down the road. Now we were all
done and ready to begin.
First of all I want to make it clear, I really don’t like
the idea of my home being invaded by anyone or anything. Having the
aliens from the game HALO invade my planet was not a happy day.
Washington was gone, Baltimore gone, York gone. We luckily in a
rural area as [...]

From : Tabletop Shop Talk Date : May 22, 2013 GMT
Post Categories : RPGs, Tabletop Roleplaying Games, tabletop RPGs, play-by-post, dnd
Just got back fromStar Trek Into Darkness.Good movie! It made me
(because my brain works like this) want to run a Trek-themed game,
which reminded me of when I did just that.
I learned a ton from running that game—it was my first
proper play-by-post game to get off the ground, and (almost)
completed the adventure.
What did I learn:
- Initiative Order is the enemy.Dungeon Worldis the future. The
game ran great when it was everyone flying fast at once. It was
only when I said “only this person can post next” that
the game collapsed. Doing itDW
- Be obvious. The one time in [...]

From : Swords & Stitchery - Old Time Sewing & Table Top Rpg Blog Date : May 22, 2013 GMT
Post Categories : Movies Influences, Movies inspirations, Comic Books, Retroclones., Horror Rpging
The Taint of Orlock spreads through out the ages and
once again! I put pen to paper and shed light upon the face
of this monster stalking the ages kids!
Take a look right over HERE
From : Land of Nod Date : May 22, 2013 GMT
Post Categories : blood and treasure, RPG Hub, Monsters, RPG, Legacy DnD
Creeps are a breed of being akin to the fey. While there are many
sub-species (so to speak), as one can see from the picture, they
all have one thing in common -- a love of fear. All creeps feed on
emotions in one way or another, so they have a tendency to pray on
the weak (i.e. folks who tend to fail saving throws).
The creeps, seen to the right, are as follows (top to bottom, left
to right): Sparoo, snozzle, wall hag, hood, pompion, gumble,
gimenettes, awful eyeful, swamm, mad mum, tuck, lob-lolly.

From : Not The Singularity Date : May 22, 2013 GMT
Post Categories : Gaming, hunter, PC, RPG, vampire
Almost everyone is hitting up the Vampire/Zombie craze that has
swept America for the past few years. On top of that, monster
hunters are getting some love too. Now we get to look at the
greatest hunter of all time and his little snazzy adventures.The
Incredible Adventures of Van Helsingpits players in fierce battles
against familiar supernatural foes in a one-of-a-kind action-RPG.
Following the journey of Van Helsing, son of the famed vampire
hunter Abraham Van Helsing, players can partake in immersive
cooperative multiplayer to watch the engrossing dark storyline
unfold. A tale wrought with wry humor and snappy dialogue, the dark
adventure presents larger-than-life obstacles to overcome yet
delivers a romantic charm of a fantastical 19th century Europe.
The Incredible Adventures of Van Helsingkey features:
- Detailed level-up system-- Players are able to spend points on
hit points, mana, damage, and much more as they traverse through
skill trees to mold Van Helsing to their liking.
- Hunter's Lair-- A central hub for players to stash collected
loot, trade with non-playable characters, accept new quests from
allies who join the resistance against the scientific scourge,
teleport between locations, and utilize the alchemy lab.
- Tower-defense mini-game-- When the Hunter's Lair is attacked by
enemies, players [...]

From : The Time of Troubles Date : May 22, 2013 GMT
Post Categories :
The Clutches of Fate
For the second time, and perhaps inevitably, combat all but ended
with Tauren grasped in the claws of the immense dragon of Good. The
great beast peered in at him as he struggled to swing mighty
Arcanum to force his release, and once again offered to spare
Tauren's life in exchange for the blade. Tauren knew that his blade
was his first destiny, his to wield, his to defend. It was never to
be surrendered - Arcanum had to be defeated to be taken.The dragon
flew straight for the Dragon Pirate armada, and surprised Tauren
when he let him go, but it was only for the moment. Grabbed by
forces of magic, he was slowly being dragged to a group
of arcanists on board one of the pirate ships. This would prove to
be the dragons mistake, for the power of the mages was not stronger
than the strength of Tauren, who wrestled his way free of their
grasp and fell into the saddle of Rusher, his magnificent steed. He
had been guided along by Briar, for ever staying close by Tauren in
combat. The Sister of the Cloak had taken her shape of crows
to [...]

From : Tenkar's Tavern Date : May 22, 2013 GMT
Post Categories : contest, slaughtergrid
It took some time to sort through all of the "Character Death
Entries". Much like the S&W Appreciation Day Blogfest, there
were just so many great entries to choose from.
I think +Rafael Chandler puts it best:
"Choosing three winners was an impossible task. I was astonished by
the creativity, brutality, and hilarity of these entries, and I was
also delighted by the sheer number of participants. Thanks to
everyone who contributed, and if you didn't get your complimentary
PDF copy of Roll XX or Roll XX: Double Damage, please let me know!
And many thanks, Erik, for hosting!"
So, Rafael whittled the list down to a "10 Best" and then we
whittled that down to the top 3. In no particular over, [...]

From : Aggregate Cognizance Date : May 22, 2013 GMT
Post Categories : GMing advice
Hiyo, I'm Bryce. I'm one of Wil's very old Palladium characters. He
hasn't really done a lot with Palladium in a very long time, and
with me in even longer. But just because he's not really played any
Palladium doesn't mean I'm not in here. There's a couple others in
here too. On my way up, I saw some crazy woman with metal in
her face and tattoos babbling about rivers and dreams. Creeped me
out, so I just kept walking. What I do know is that I've forgotten
more about my world than Wil knows. See, I actually live here.
[...]
From : Keep Rollin' Sixes Date : May 22, 2013 GMT
Post Categories : WARMACHINE, Protectorate of Menoth
Sing a song
From : Dastardly Designed Games Date : May 22, 2013 GMT
Post Categories : Play by Post, CoC
You make your way to the bar on the seedy side of town being
careful not to step on the unexploded bomb casings that seem to
litter the sidewalk. A tired-looking disheveled woman
pushes her pram toward some unknown destination
utter despair visible on her face a complete
contrast of the laughing infant. The German traitors are far worse
than any story you remember your mother telling you. Yes little
girl, the monsters are real and you should be afraid of the dark.
Nothing in story tales can compare to the monster of war.
Something must be done to stop this monster.
If you like Call [...]

From : The Pathfinder Chronicles Date : May 22, 2013 GMT
Post Categories : GM, Pirate, Personal, Fantasy, Pathfinder, Paizo, RPG, Adventure path
I said I would do it and last week I made my honourable daughter
the chance to become camera girl for the night. So below you
can watch a bit of a mash up of our in person game. We play
in the lube bay of a service station just in case you were
wondering when you watch it. Also my daughter has recently
gotten a mobile (cell) phone and so the attention to detail may be
a little lacking as she seemed more interested with the phone than
the filming. So much so I have banned her taking it [...]

From : Norvendae Date : May 22, 2013 GMT
Post Categories : Game of Roles, Start in a Tavern, DnD, experiments, problems
Ongoing Save Ends Effects (May 10, 2013)
You know, I think maybe — just maybe — any effect
that isn’t “until end of next turn” probably
ought to be save-ends. I’ve been thinking about it since I
wrote about a week and a half ago, that maybe save-ends encompasses
anything that isn’t more limited.
Largely for simplicity, mind you.
So what I’m saying is, if an effect doesn’t say
“until the end of your next turn,” then it ought to be,
“until the end of encounter, or you until save.”
(Whichever comes first.)
Ongoing damage might suddenly seem scarier — if
there’s a distinct [...]

From : Roles, Dice, and Fun Date : May 22, 2013 GMT
Post Categories : Fantasy Heartbreaker, Roleplaying, RPG Design
I my last post I stated, that I wanted to a D&D retro-clone
heartbreaker, and so I do – and have actually done –
and with this design diary I want to reflect upon my design choices
and bit by bit reveal the rule set. At first I have for the last
few years been […]
From : HeroPress Date : May 22, 2013 GMT
Post Categories : trailer, Wolverine, film, Japan, superman
The Wolverine looks really good: samurai, ninjas, modern day
Japan, what's not to like?
And even Man Of Steel is starting to look quite good with
this most recent trailer:
Another great year for superhero movies!
From : The Other Side Date : May 22, 2013 GMT
Post Categories : reviews, CnC, celtic
Castles & Crusades Codex Celtarum
Oh I have have been looking forward to this book and doing
this review for a while.
Regular readers here know that I LOVE Celtic myths. I filled
Ghosts of Albion with them, the Witch has them as well and there
are plenty of posts here about them. Though for me it isn't
just Celtic myths, but Irish myth in particular. That is a
fine distinction to be sure, but one that is important on how I
judge or rate materials for a Celtic game.
Long time readers also know that I have been [...]

From : ...and the sky full of dust Date : May 22, 2013 GMT
Post Categories : ACKS, actual play, Adventurer Conqueror King System, Against the Giants, campaign
After spending a week buying supplies, recuperating, and
gathering rumours, Hurin is escorted back to his people in the Dim
Forest. The remnants of the elves have temporarily taken up
residence in the abandoned town of Hocholve, and there the party
are welcomed and honoured as heroes; they are also asked to further
aid the elves.Hurin wants to reclaim the elven city of Derelion,
which was ravaged by an gigantic Shadow Dragon and a host of
Shadows that came out of a portal to the Realm of Shadow. His sages
have discovered the means to seal the portal, an act [...]

From : Perpetual Geek Machine Date : May 22, 2013 GMT
Post Categories : Geekly
It’s that time again… time for the Geekly, PGM’s
weekly report on the strange and wonderful geeky things we see
around the Internet! First up are the new shirts being featured at
Shirt.woot right now. All the Foods has some great designs, like
the Portal shirt This Was A Triumph. And they’ve got a bunch
[...]
From : Geek Native Date : May 22, 2013 GMT
Post Categories : Comics, Tabletop RPGs, humour, v shane, wizards without coats
Our weekly Wizards without Coats series from V Shane continues
with this sombre story of the horrors PCs face when the GM runs out
of props.
Has this horrible event ever happened to you? Share your
experience in the comments below.
The post Wizards without Coats: Props appeared first on Geek
Native.
From : Ruthless Diastema Games BlogCast Date : May 22, 2013 GMT
Post Categories : Ruthless Videos, Depression, Mental Illness Happy Hour, Paul Gilmartin
This made my year.
Check out Paul’s podcast, The Mental Illness Happy Hour.
It could change your life; it could save your life.
The post Comedian Paul Gilmartin: Depression Myths and Truths
appeared first on Geeky & Genki.
From : Dice Monkey Date : May 22, 2013 GMT
Post Categories : 1e D&D, Reviews & Culture
With the rerelease of classic D&D products, it was only a
matter of time before Wizards unleashed the most fearsome of their
dungeons back into the world.
Dungeons of Dread is a fantastic new supplement that provides
for classic dungeons for your 1st Edition victims… I
mean… players.
These are the four classic S-Series adventures designed by the
venerated Gary Gygax: Tomb of Horrors, White Plume Mountain,
Expedition to the Barrier Peaks and The Lost Caverns of [...]

From : Thistle Games Date : May 22, 2013 GMT
Post Categories : Clone, Corruption, Renegade, RPGs, Shared Gaming, Tabletop RPGs, games, Games Design, gaming, role-playing, roleplaying, RPG, RPGs for Kids
OK most of the changes are done now:
Renegade ~ Corruption remains free and – along with a mass
of other free downloads – is now available from a tab at the
top of Thistle Games Facebook Page.
The few remaining free downloads from here have been moved to
Facebook, as [...]

From : Thoul's Paradise Date : May 22, 2013 GMT
Post Categories : Don Saxman, Superhero 2044
RULES ENHANCEMENTS(2013 Donald Saxman)One of the major
shortcomings of Superhero 2044 was the lack of detailed
character generation guidelines. The original intent was to
devote an entire volume to this topic, but here is a summary of the
original approach, with only minor updating. Each of the
three character classes is divided into seven sub-classes as
follows. Note that in most cases, there is still a great deal
of customization and give and take with the referee.
CREATING UNIQUESSuperhuman Durability and Strength --
Divide 50 extra points between Vigor, Stamina, and
Endurance.Superhuman Power Projection - This is the ability
[...]

From : Tenkar's Tavern Date : May 22, 2013 GMT
Post Categories : gaming thoughts
Tomorrow will be my first time playing ACKS as a player, not a
DM.
I tend to go with clerics or multi classed fighter / clerics the
few times I get to play. Generally speaking, I like to
get my hands dirty and have the option to cast spells too.
This time around, I'm playing a Nobiran Wonderworker, which is
pretty much a Magic-User / Cleric hybrid class that can't turn
undead but can lay hands.
Very squishy, no armor and 1d4 hit points per level.
I'm going to need to change my mindset a bit it think ;)
Hmmm... I may need to bring along a meatshield / torchbearer to
keep me alive... heh
So, what class do you tend [...]

From : Ruthless Diastema Games BlogCast Date : May 22, 2013 GMT
Post Categories : Ruthless Videos, jim pinto, King for a Day, Post World Games
If you are itching to dig into a deep and innovative adventure,
watch this.
The post Jim Pinto: King for a Day Campaign Adventure 101
appeared first on Geeky & Genki.
From : RPG Booster Date : May 22, 2013 GMT
Post Categories : Inspiration, Lazy DM, Tabletop, World Building, architecture, Build4ever, clove town, Deviant Art, DeviantArt, dnd, dungeons and dragons, floor plans, Francois Beauregard, maps, pathfinder, rpg, table top, tabletop, town design, world building
We know you guys love maps and schematics. Let’s face it, we
all hate the idea of presenting underwhelming scenery in our
table-top campaigns, but who really has the time to beautifully
design a whole town your players might end up burning down
instantly? Well that’s why we have talented …

From : HeroPress Date : May 22, 2013 GMT
Post Categories : tekralh, C and C, houserules, tekralh reborn, RPG
Following on from yesterday's salutary post about the dangers of
magic in Tekralh I now present my "magical mishaps"
rule.
This is primarily a reposting of a houserule/random table I posted
a couple of years ago, but now updated for Castles &
Crusades.
In my campaign casting a spell (arcane, divine or druidic)
is not an automatic action.
Instead of a "to hit" roll, the spellcaster must make an ability
check (Intelligence for wizards and illusionists, Wisdom for
clerics and druids).
This counts as a class skill (naturally), so the spellcaster may
his level to the roll, while the Challenge Level is the level of
the spell being cast.
A failed roll simply means the spell doesn't "go off" that round,
but it isn't lost and the spellcaster may attempt to cast it again
on his next action.
However, a roll of a [...]

From : Tabletop Diversions Date : May 22, 2013 GMT
Post Categories : projects, goals, miscellaneous, rpgs, brain storming, books, wargaming
Yesterday, for no real reason, I decided to make some checklists of
what needed to be done on various projects (including some 2013
goals), as a way to help guide me when I have a free moment. I
dislike turning on the TV or web surfing simply because I couldn't
[...]

From : The Bleeding Scroll Date : May 22, 2013 GMT
Post Categories : RPGs, Thoughts, Players
I GMed today another session. It was really nice, and the players
enjoyed it (at least, that was their answer to my question) but I
went out of it feeling a bit disappointed. You see, I came to the
game with expectations that were too high. Most of them are good
players, that I GMed for a few times, and yet it wasn't as good as
I expected. Maybe it was me? Maybe it was because I didn't stress
from beforehand what I want from my players? And then I started to
think: What is it that I look for [...]

From : Arcane Game Lore Date : May 22, 2013 GMT
Post Categories : Game Aids, Resources, Tips and Tricks
Today’s post was inspired by yesterday’s Roleplaying
Tips Newsletter #577. I thought I’d share a couple of the
great resources I’ve found recently.
Roleplaying Tips
The Roleplaying Tips Newsletter is put out by Johnn Four. You
get 2-3 emails a week with various ideas and links to resources
primarily aimed at GMs and designers. I’ve only been
subscribed for a few months but the wealth of information received
in that time has been amazing. If you run or design games and
you’re not already subscribed to his newsletter, stop reading
this, jump over to the Roleplaying Tips website and subscribe.
There is [...]

From : Savage Games Date : May 22, 2013 GMT
Post Categories : Savage Worlds, Vancouver RPG Savage Worlds
After a fairly long hiatus in which I’ve been playing a
WoD/CoC mashup, I’m finally back to running my own Savage
Worlds campaign, starting next weekend. Since I got a shared office
in downtown Vancouver, I’ve also got an excellent base from
which to run games (My cramped living room was never ideal).
The new Savage Worlds adventure is a sci-fi adventure game, sort
of a mashup of hard SF and other influences like Gamma World,
Fallout and Cormac McCarthy’s story, The Road — details
at the Vancouver Roleplayers’ Collective Meetup group. If
you’re in my hood, feel free to check [...]

From : Savage Games Date : May 22, 2013 GMT
Post Categories : Savage Worlds fiction, Thoughts on RPG Gaming
Gaming wasn’t always good inspiration for fiction. I
definitely got that impression on reading the original Dragonlance
novels inspired by D&D back in the day — or I should say,
trying to read them. Loved the game, hated the stories.
I think part of it was disappointment that the novels
didn’t really reflect a typical gaming session. That instinct
was soon followed by an equally strong hunch that basing fiction
off a typical gaming session would be awful — sort of like
the James Bond flicks that I hated before Daniel Craig took over,
full of explosions and short on plot, [...]
From : Savage Games Date : May 22, 2013 GMT
Post Categories : RPG Art, Dungeons and Dragons
But it’s true. Wow.
Source: the-funny-pictures.com via Tammy on Pinterest
From : that70sgame Date : May 22, 2013 GMT
Post Categories : Datafiles, Marvel Heroic Roleplaying, DC Datafiles
Oh Harley, how much we love you. I find it hard to imagine comic
Joker without Harley, although film Joker manages fine. Hard to
believe she was created in the animated TV series. Harley Quinn (Dr
Harleen Quinzel) Solo d6, Buddy d10, Team d8 "Oh Mistah J"
Psychologist tuned criminal If it makes me happy, […]
From : Tower of the Archmage Date : May 22, 2013 GMT
Post Categories : contest, npc, Swords and Wizardry
Tenkar had a contest to give away a free copy of the S&W
version of the Razor Coast and all you had to do was come up with a
pirate ship and it's captain, and post it on his blog.
I did a little more than that, and it payed off, since I won! I'm
pretty sure it's only because I wrote (and then recorded) a shanty.
For those who missed it, my entry is below. I'd also suggest you
check out the other entries on Tenkar's post.
Along the shipwrecked shores of the Razor [...]

From : Lord Archaon's Grimoire Date : May 22, 2013 GMT
Post Categories : #Ravnica, #dndnext
So I was feeling bored and creative, a special combination that can
result into utter nothingness when I experience it, since I create
much better things when I'm actually busy with many things.
But one thing comes out easily from these moments: new D&D
characters!!
For my next Ravnica campaign, probably to be played online with
DM @gcampoverde and player @ArtificerAlf (and I hope
someone else too! Drop a line if interested :D), I wanted a
character who had something of both my favorite guilds: Simic and
Dimir. Dimir is actually the only guild which "mixes" with any
other easily, [...]
From : The Warlock's Home Brew Date : May 22, 2013 GMT
Post Categories : space, raquel welch, aliens, sci-fi
From : Norvendae Date : May 22, 2013 GMT
Post Categories : Game of Roles, Start in a Tavern, DnD, experiments, game design
If ever a class deserved the marking mechanic, it would be the
Duelist. I mean, come on! Of course, I avoided marking like the
plague because, well duh, bookkeeping.
Here’s the Heroic Duelist class:
Download: Essentials Duelist (Fighter) v.1
First thing’s actually the skill list — one of the
more interesting fighter skill lists you’ll find. The Duelist
has access to Acrobatics, Bluff, Insight, and Perception —
that’s largely the influence of the Complete Warrior
Swashbuckler class. I had considered Diplomacy and History, but
decided against them for the time being.
The class’s main schtick is the Duelist Gambit power.
Simultaneously a [...]

From : Age of Ravens Date : May 22, 2013 GMT
Post Categories : rpgs, rpg hub, geeklist, campaign frame
A STACK OF SECRETS
Several submissions for this month's RPG Blog Carnival theme-
"Campaigns I Want to Run" have surveyed multiple campaigns- wish
lists of a sort. Some have been in established settings or used
classic campaigns (The Enemy Within, etc). In recent years
I've leaned more and more to building my own settings and campaign
frames. I do that in about three-quarters of what I
run; Changeling the Lost and Legend of the Five
Rings are two exceptions. But even there, I've had control over
the material for the most part. In my f2f campaigns for both,
players learned about [...]

From : d20 Dark Ages Date : May 22, 2013 GMT
Post Categories : The Psychology of Gaming, Dungeon Mastery, Victoria Praeparatio Amat, Gygax, gaming philosophy
Do you trust your GM?
It's a pretty straight forward question. If the answer is "no,"
then you should probably reconsider gaming with him. If the
answer's "yes," well then "game on!"
At least is should be that simple. What about gaming at
conventions? Or gaming with a GM out of some sense of loyalty? Or
what if that particular GM is the only game in to town? What if the
GM is a close friend?
Then things get tricky.
Victoria Praeparatio Amat (Victory Loves
Preparation) is a series devoted to making gaming sessions great,
the [...]